So i noticed that when shields get hit now there is no under-fire or reduced shields/sec anymore? Is this fully the case now?
Because if there is a shield recharge negative when under-fire It makes my Docked Shield supply beam idea Work. (over comes lower shield regen)
If there isn't no such negative bonus then its just better adding the same Docked supply beams total mass as just plan shield recharger and caps. on the ship and forget the whole docked supply thing.
Am i wrong?
If am right, the only use for this would be Combat actions to reinforce a focused allied ship shields. and rotate shields on whoever is taking the most damage, Like Eve online or any game that has a *healing* function/role.
ship that's big enough to have a effective enough shield supply beam to add its shield transfer strength to his allies shield recharge rate
Is......a massive force enlarger
Because if there is a shield recharge negative when under-fire It makes my Docked Shield supply beam idea Work. (over comes lower shield regen)
If there isn't no such negative bonus then its just better adding the same Docked supply beams total mass as just plan shield recharger and caps. on the ship and forget the whole docked supply thing.
Am i wrong?
If am right, the only use for this would be Combat actions to reinforce a focused allied ship shields. and rotate shields on whoever is taking the most damage, Like Eve online or any game that has a *healing* function/role.
ship that's big enough to have a effective enough shield supply beam to add its shield transfer strength to his allies shield recharge rate
Is......a massive force enlarger