wizerdwolf Buddy i want to know the part about how you build the energy power systems, not all the stuff you putted, but aparently you pass trough the current rules of building to make the stuff you want.[I am correct?]
I can bet that when the "heat" power system arrives you still building on the way you want whitout trying to use properly that new system again.
Sorry, I misunderstood your question! No, I actually try to follow the rules for building power systems. When I have the space, I will have a line going out on each 3 axis like this:
https://steamuserimages-a.akamaihd....886/E34EFF1DA6C76744C459669D0AC50E2654053389/
And I'll stake more on the inside, without the faces of the next set of axis touching any of the faces of the previous set of axis.
If I'm more restricted on space, I'll still try to have multiple axis like this, but instead of being stacked inside of each other, I'll be more creative with my arrangement. I do try to maximize my power output in what limited space and shape I have.
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I have a list of fallacy types on my wall. I do not see where my statements fit. On the contrary, you did not mention which scale was required for measurement. Only that fun could not be measured, as quoted below. I clearly proved you wrong with multiple real-world examples.
Also to the contrary, since a new power system has not been clearly defined and scheduled, you do not "know" that your ship's internals will be useless in the future. I realize that you are not alone, so I post this for not only your benefit, but everyone with your mindset.
Additionally, I'd like to point out that many people, SINCE THIS IS IN ALPHA, will build and save shells of their ships before filling the systems so that they will be future proof. I haven't done that in the past, but that's what I'm planning on doing with my current ship, especially in the face of a potential revamp of the power system.