jayman38
Precentor-Primus, pro-tempore
I'd hate to be the vulnerable, new-to-the-game little brother who gets blamed for getting the homebase blasted while the rest of the faction was offline. Ouch! Sorry kid, but that's life in the 'verse....
Thought of it.why not just have it so that homebases are invincible unless someones of that faction is online?
So, someone shows up with a jammer on and vaporizes all of your turrets? No thanks.I would suggest keeping faction bases they way they are but have turrets and/or docked ships vulnerable to allow factions to still destroy enemy supplies if their base is poorly designed. This will also decrease the amount and size of ships spawned as you need an interior dock to have them fully protected instead of just spamming some docks for your multiple titans. This also will work well with the new faction system (when ever it comes) because it will require more members to have a larger base to have some titans, leading to larger factions and less smaller one man troll armies.
You've never been shot through the walls of your protected homebase? Indoor docks in this situation would be no different than outside docks. Before, when turrets on docked ships (chain docked) were bugged and not protected when docked at homebases, I had many turrets blown off of ships that were docked inside the protected station or planet. Much of the time the damage was from my own defence turrets which were outside of the station.I would suggest keeping faction bases they way they are but have turrets and/or docked ships vulnerable to allow factions to still destroy enemy supplies if their base is poorly designed. This will also decrease the amount and size of ships spawned as you need an interior dock to have them fully protected instead of just spamming some docks for your multiple titans. This also will work well with the new faction system (when ever it comes) because it will require more members to have a larger base to have some titans, leading to larger factions and less smaller one man troll armies.
Sounds like a bug that needs to be reported to me!PlexDoors block shots even if open
Did you have any particular ideas on how to present that information? All those server configs are a lot for a player to take in. The simplest would be a generic MOTD-style pop-up that shows all the non-secret server settings. Almost anything else would be more easily digestible. Maybe a MOTD pop-up with expandable (+) headers, or maybe multiple tabs so you can go directly to the settings you want to verify. As always, griefers will be on the lookout for sensitive/exploitable settings. Hmm... That might be an efficient way to accelerate bug discoveries....So I believe that it should be requirement that servers list the changes they made to the config that will impact ships.
Sorta, but since the locations of non-base stations aren't recorded on the Faction panel like the home base is, they would probably spend all night trying to locate your stations. :PIt don't solves problem. If Your faction is absent during night, enemies can destroy Your base and outposts until Your people will back.
Not necessarily.Sorta, but since the locations of non-base stations aren't recorded on the Faction panel like the home base is, they would probably spend all night trying to locate your stations. :p
Meh, I'd imagine that some stations wouldn't be recorded anywhere and would just be small outposts for the sole purpose of allowing the faction home base to remain invulnerable. (RP-wise, they'd be exploration outposts or orbital colonies)Not necessarily.
Peoples will write coordinates into display blocks which they can hide behind open/close-able Plex-Doors of nearby stations (distributed roadmap), on Display blocks in ships, ...
Maybe up to the point that killing the pilot and take over the ship will be much more useful for information than for blocks.