turret axis

    1. Green-Knight-44

      Power Recalibration Screwed up my Turrets

      Hello There fellow intergalactic builders! So, I build a really nice and simple corvette, my first proper assault ship despite playing the game for about 2 years, My turrets turned out great, and the power, when i initially built the ship, was able to handle my two large cannon turrets, and my...
    2. alij331

      Limit Turret Movement

      It would be interesting if you could limit turret movement based on linking activation modules to the turret rail block - it could work in 45 degree stages, or even 10 degree stages, and you could say that the amount of active activators paired to the rail dictate the maximum rotation clockwise...
    3. Coyote27

      Asymmetric turret problem - bug or obscurely WAD?

      I attempted to test a small turret on an arm, as seen here - there's a horizontal rotation axis, then a horizontal beam sticking out of one side, and on the end of the beam is the vertical rotation axis where the barrel attaches. However, when manually commanding the barrel it will only rotate...
    4. MoonDoggi

      Bug Using simple logic for undocking causes two problems.

      Hi I have a little problem with the docking system. If i'm using a simple logic for undocking (button-flipflop-not-"rail orientation") the pickup and the catapult rails turn into normal rails and all turret-barrels from the near by station are getting undocked. After fixing the docking rails i...
    5. Anthros1984

      Bug Turrets not rotating.

      For the last few days all of my turrets have stopped rotating on both single player and online. They are tried and tested designs that I know work fine. The AI pitches the barrel up and down and fires the weapon fine but it will not rotate the base. When I enter the base manually I can rotate...
    6. Anthros1984

      Turrets not rotating.

      As of the last two patches all of my tried and tested turrets suddenly cannot rotate. They rotate freely when manually controlled but the AI seems incapable of moving the base....
    7. B

      turret 3rd axis support

      I looked for all the turret related threads and didn't anything regarding the number of supported axis on turrets. If I still missed a related thread please point me to it :). My suggestion is to add controls for a third axis on a turret. I've just tried a concept with a turret in a Z shape...