stars

    1. DeepspaceMechanic

      WHAT A VIEW! - Majestic skyscapes, stellar anomalies & creepiness

      I came across a few highly share-worthy scenes today. First, I was looking around in the star-map of my singleplayer universe, when I noticed a binary system in which one of the stars was red... now how nice is that! I also never encountered a system with such a brightly lit nebular...
    2. lochenspace

      (EXPANDED!) More asteroids to comensate for possible new stars

      NOTE! This is an expansion to a forum I made not too long ago called "(EXPANDED!) More In-Depth Stellar Classification," and this forum contains references to said other forum. I advise that you read the other forum by clicking HERE, then read this one. White Dwarfs Inner belts *Ghyrion...
    3. lochenspace

      (EXPANDED!) More In-Depth Stellar Classification

      As you all know, stars in Starmade only come in two classes; dwarfs and giants, and they don't really look that appealing. This thread should, if read by any developers, add some insight on more diversity in the stellar classification of Starmade. Main Sequence The "Main Sequence" is a group...
    4. KRABBIT101

      Solar Reaving

      The stars of StarMade are very hazardous obstacles that can easily destroy ships with their intense heat. Other than this, there are no other in-game features surrounding them. Idea: In order to make stars more useful to the player, solar reaving would add salvage utilities to harvest the...
    5. Planetace

      Read by Council Spacing between Star`s

      Void Sectors in between stars so, in starmade, the current design in-game on star system design looks like this: (use imagination, the green lines represent system edges) as you can see, each star is in a uniform, grid like design. However, it would be better if it was like this: as you can...