resource

    1. Pyro670

      Havoc Shipyards Requiem-Class Carrier A-5

      At its creation I had a clear vision of what I wanted to do, which was build a carrier that was capable of holding its own while still having a nicely fleshed out and immersive interior. Things were going smoothly until the energy update happened and things just kind of went downhill from there...
    2. Sachys

      Dirt Roid Station Base 2019-02-26

      This is an in game roid, templated and pasted down as a station - intended for you to build upon as you see fit (rather than causing issues by building on an actual roid, or tediously making your own from scratch). I realised my previous asteroid resource upload wasnt quite big enough for my...
    3. Sachys

      Red Roid Station Base 2019-02-21

      This is an in game roid, templated and pasted down as a station - intended for you to build upon as you see fit (rather than causing issues by building on an actual roid, or tediously making your own from scratch). The zipfile pack contains three versions in sment format: One complete. One...
    4. The Judge

      Not Garbage Resource Mechanics

      So just a thought Does anyone here like the needlessly complicated and tedious factory system in place at the moment? Probably not. There are simply too many raw resources and resource refining is a really big headache. I daresay the current state of the resource mechanics is why Starmade has...
    5. NeonSturm

      Show: What can we build with what we have?

      I have lots of Tekt and what can I make from this? I'd be happy if I can put only Tekt in a storage and the factory shows everything in 3 colours: Grey: You can't build that with the resources from storage Orange: Needs Tekt but something else too Lime: Can be build with only Tekt If I would...
    6. Jake_Lancia

      A Potential Minimal-Grind Fuel Mechanic.

      This suggestion is co-written by me, crazyf22raptor , therimmer96 , and Nauvran . WARNING: Wall of text inbound. Large ships need a maintenance cost of sorts for combat to be properly viable and to create a better economy and additional gameplay opportunities. Our suggestion is simple...
    7. Krade

      Expendable Overdrive, Give us something to fight over.

      So time and time again I join stagnate servers were all the factions do nothing but build and prepare for some far off and seemingly inevitable war. A war that comes in the form of trolls and edge picking passerbys. Never have i seen a fleet drop out of warp on top of a home planet deep in...
    8. Panpiper

      Optimal Salvage Array Builder's Resource, not a ship yet. 1.0

      This is not a completed ship. Rather this is a resource that anyone can use to create a miner of their own. This was very deliberately made using a relatively small quantity of salvage (and power) modules so as to make it relatively easy for a player starting out in survival to be able to fill...
    9. Zutai

      Planet cores, what should be done with them?

      As tthings stand, i have found the best thing to do with planet cores, is to blow them up, removing them from the map. But, there should be more of a use for them. 1 sucking up the liquid, could let up pull out the ores that may have fallen deeper into the plant A the heaver ores would be at...
    10. DryLeavesBoiled

      Recognized by Council Resources Overhaul

      This proposed system is supposed to be clear, easily identifiable, and memorable whilst also being far more trade and newbie friendly. With rarity being more applicable and directly relating to its use in the crafting tree, which would also be overhauled. The secondary principle is to make a...
    11. Matt_Bradock

      What happened to the PvP scene?

      The PvP scene in the game is dead. Nothing happens. No events, no wars (unless you count the flamewars going down on the forums), no battle mode servers... nothing. Why? That's a good question with a complicated answer. I'd like to ask the cummunity, those who also noticed this, to add to my...
    12. Parameter

      Contested Faction Area Control/Faction Beacons

      Sha3es and I were brainstorming earlier and had some neat ideas for contested faction control. Originally dreamt up in Edymnion's Yet Another Asteroid Respawn Thread Introduction Currently, factions can claim sectors, planets, or systems as their own. Factions get a mining bonus for claiming...
    13. Megacrafter127

      MSCC - Megacrafter127's Ship-Resource-Calculator 0.4.1_0.19592_2.01

      As I was too lazy to make an installer for the FIRST version, installation instructions are in the README.txt in the zip. Later versions have an installer, and thus the download is a jar. As this tool uses some classes within the StarMade.jar, it may not work with all versions of StarMade, as...