logic signals

    1. Arcaner

      Bottleneck issues and Instant Shift Registers

      I am facing a curious problem. I use a shift register and give it a 0.5sec input using a clock. The problem arises when there I spawn (say) a large ship, which causes a bit of lag. The shift register freezes up, and I have to manually reset it. I believe this occurs because the clock freezes...
    2. Cornflakes

      Logic Beam Emitters

      recently i tried to build a flexible hangar system that arranges parasites into free hangar bays. but then i found that i couldnt launch individual fighters from their bays without having to bind wireless modules to each other manually beforehand. so i thought: why is there no logic-able...
    3. RoAnnon

      Logic Channels

      Hi, Didn't see this mentioned before, though could have missed it. To help make logic systems somewhat smaller, I'd like to request the ability to assign channels, either colors or frequencies, to logic blocks within a system, and the addition of a new "logic trunk" block. I could then send a...
    4. skunkiferous

      Power Supply Computer slave activates, although "master" does not

      I'm experimenting with using multiple "Power Supply Computer" in a "Power Generator Module", to reduce the need for large amount of power capacitors, and I'm having a strange effect. I have logic that controls 4 "Activation Modules", one for each "Power Supply Computer". The activation modules...
    5. Listentome

      Read by Schine Logic output (Block) from Fleet commands

      After trying out some things after the Fleet update I found some features I'd like to see added to this already awesome system: A Block that, in it's settings, gets mapped to a single or maybe multiple fleet states, that emits a high signal while any of the maked orders is active/gets...
    6. U

      Read by Council Logic signal from computers

      I would like to get a logic signal from computers when they are activated. For example: I link a overdrive effect computer to a light block. When I activate the overdrive (via hotbar or logic) the light turns on. This would make it easy to indicate if the effect modules are working. Or...