lighting

    1. psteiner

      Smallish *Corvette*? 2020-05-19

      A nice, small ship with railgun vibes. I was playing around with adding ice smoothed lighting and got carried away. Comes with high tier stealth and jump capabilities. Images:
    2. Reilly Reese

      Quality of Life Improvements that really should be in the next update.

      Here's a small list of things that might slip under the rug and while they don't affect gameplay majorly really need to be seen soon. 1. Grate Collision Mesh Fix (As far as I know this is already confirmed but i'm not going to stop mentioning it until it's implemented) 2. Block Labeler...
    3. B

      Glitch Planet Lighting

      Ok I copied this from my reddit post but someone told me the forums would be a better place to look: Me and a friend settled on a planet but every time I look away from the sun everything goes dark but if i look back its light. It doesnt matter whtas in the way as long as the sun is in frame...
    4. jayman38

      Rapid Flashers

      My google-fu has failed me and I cannot find an appropriate logic thread for my problem. I want to create a logic-clock-controller that creates a rapid pulse for a lighting system in my 0.199.217 single-player creative sandbox. I am thinking along the lines of on for 0.1 second, then off for...
    5. Top 4ce

      Block Light Quality

      So I wanted to poll the community on what Block Light Quality setting they play with. The reason being that I use a lot of lighting effects, especially with force fields, and that setting effects how they look like, by like a lot. I noticed after an update changed my settings (48) and my...
    6. Andem

      Read by Council Ambient Light Adjustment

      So, Starmade seems to have a lighting problem. First, some background: Here I was, RPing, having fun, Expecting the sun to go down. Whenever the sun went down, I planned to Go inside the Habitat, and do something else for however long it took for the sun to rise. I kept working, and building...
    7. Aurastag

      Read by Council Stronger Lights

      PROBLEM When building large enclosed areas, lighting those areas can become difficult, if not impossible. Beacons give the appearance of being brighter, but affect their environment in the same way that standard light blocks do. Several light blocks grouped together appear brighter, but do not...
    8. kiddan

      Tweak the Lighting a Bit

      A while ago (like 5 updates ago?) the lighting in the game changed a bit and now certain sides of structures are just too bright, notably underground. I was wondering if we could have things pitch-black again, or at least really dark since we have flashlights now. It would be cool to have to...
    9. Asypha

      Old Question, any answer? Are wedge lights planned?

      I dug through the forum history and saw a number of suggestions, but no Shine response. Are wedge lights planned for the future?
    10. Asypha

      Allow ctrl+v to link identical, adjacent lights to switches, activators, etc.

      Sorry if this is a repeat, didn't see it in the forum yet. It would be very helpful is ctrl+v would link groups of similar, adjacent lights to switches and activators. (Identical to how modules can be connected to their computers.) The current implementation can become tedious and error prone...
    11. Imperator_Urist

      Close range lighting has white fog effect

      After a bit this weird close range white fog starts to be rendered onto nearby objects, if they're far enough outside the range they look like they have the normal lighting. Doesn't happen right away happens after a bit and changed a few settings and not sure what one might be the cause. Build...
    12. dwwojcik

      Lighting Issue (solved)

      Light from the sun nearest star seems to only be rendered within a certain radius of the player. The green circle is pointing out what I mean. I haven't seen this in anyone elses videos or screenshots, so it's probably a setting somewhere... but I can't find it. My graphics card is an R9...