These are the 16 thoughts I came across while testing fleets stuff.
Here are no carrier-fighters ones, since I haven't tested it yet.
1) an odd pathfinding for fleets. looks like fleets chose one of the coords which they closeup to the given nav point, and only after it being equal to the...
Obviously, a squadron is a subdivision of a fleet. However, it is usually assumed to be a squadron of fighters. In reality, this term can apply to any subgroup of a fleet...with some minor additions. The smaller units can be assigned to a ship as "carrier" and will dock with that ship when not...
hmm here's an idea for those that want or don't want a per flagship limit fleet size. The main reason for these is to satisfy both sides in the debate of should they have limits or not. Well in this case they start off without any but the server admins can set them to whatever they like. :)...
So, I was thinking at some point for me own personal stuff, "How could fleet management be done when you control ye own ship?"
Conveniently enough, I was playing Homeworld, thus I got the idea of a fleet mode to be implemented.
We all know that Schine will eventually be putting in AI fleets in...
Hi, ive been playing a lot of From the Depths recently, and i think a lot of good ideas could be inspired from the game, and would fit very well with Starmade.
Multiblock AI:
Essentially, i think that we should have multiple AI parts that we can connect together and have interact similarly to...
Website: http://jzimmerman4.wix.com/brotherhoodfleets
_____Drones_____
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Hunter -
Class: Drone
Description: Heavy Missile drone. Best used with the Ghost.
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Siren -
Class: Drone
Description: The Militia's standard drone has received a major design over haul. Has a...
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