control

    1. PainNigouto

      DISC CO Logic Computer 1.0

      The Doomstar Imperium Proudly presents: the DISC CO Logic Computer push the activation module on the front to turn the computer on. use top and bottom buttons to scroll through the menu or the right button to activate a given command. to set a custom command, go to the back of the machine...
    2. MacThule

      Rally Fleets

      Everyone familiar with RTS is familiar with a tool called "Rally Points." That is the specific focus of this suggestion. Rally points tell new made units where to go and what to do and which group to join automatically to reduce micromanagement. It would be very helpful if every station and...
    3. jijiji

      (A) way to control turrets without brainkilling

      The problem is that turrets can't to attack multiple targets you want. Look at the picture: If you choose target on the right, left turrets can't attack! If you choose target on the left, right turrets can't fire! You know, it's impossible to play with more than 1 group of turrets! :( I think...
    4. Braydoss of au

      multi command ships

      One problem I'm having when I play Starmade is how am i meant to get multiple people in a ship and have them only press one button that shoots a cannon off to the side or get into a weapon computer and having them be stuck on whatever cam the pilot has. So my Idea is to have Ship control blocks...
    5. Benevolent27

      Recognized by Council Logic controlled Fleet Command Block

      This idea is to have a new block called a "Fleet Command Block." You place the block onto the mothership of a fleet, press "R" on it to configure it, and then use an ON pulse from logic to send the command it's configured for to the fleet. For commands that require coordinates, it will use the...
    6. Amadeus

      Read by Schine Greater Transporter Control (Logic Suggestion)

      I would like to propose the possibility to link logic to transporter modules. It was briefly mentioned here in two threads: activate Transporter via logic and the original announcement of transporters http://starmadedock.net/threads/sta...ctivation-gates-optimizations-and-more.21681/. Other...
    7. A

      Make ADV Build Mode Toggle-able

      Suggestion: Make an option(Or just change adv build mode over-all) to be a toggle action rather then a hold action. Why? Well iv become a bit of a huge fan of wedges you see, So i kinda decided to wedge everything and its kinda left me in pain because my pinky was holding and tapping ctrl so...
    8. JNC

      Reactor Core

      Similar to the shield computer suggestion, except this block acts as a focal point for reactors. It's a controlling block for power generation. If the reactor core is destroyed than the reactors linked to it will no longer produce power. This would also allow players to turn on/off power...