Hello, as I am not new this is a new account, I have actually been with the community for about 3 years now, and watching it grow ever since is amazing. Especially the jump drive system. Although this new idea/suggestion if added could get rid of the current jump drive or just keep it in for...
The Winter Shade is the latest iteration of a light assault carrier commissioned by the coalition. Its main role is forward force projection into hostile territory. Disrupting enemy supply lines or crippling fixed defences are its main strength.
An extensive interior offers plenty of room for...
AAlexandrosTGreat presents: The IST-Calypso
Info:
The Calypso is named after one of the moons of Saturn. It features four high power overdrive turrets 8 AMS turrets and an impressive away of weaponry that allow it to take down all your opposition.
Lore:
After facing a devastating loss at the...
I think that you guys should find a way to input nebulae into the game: Here is how I am imagining it:
Nebula-
- 3 to 8 sectors in size
- Stops scanners from working
- Low visibility (the hexagons from ships and stuff disappears at distances greater then 500m)
- I am unsure if it will allow...
The Stellar Observatory is a compact but useful staging base for a small faction. It contains everything a self-starter or two would need to make their claim on a system.
STATS
131,000 Blocks
5 million power capacity
1 million/s power generation
1.3 million shields
130,000/s shield...
It sucks to take up a bunch of mass and be messy to do neat things with the current logic system.
Just have a single computer block that allows you to craft a circuit in a 2d grid menu. Obviously would need a lot more fleshing out. Would be neat to be able to save logic circuits like as...
Hey guys! So ive been seeing all these awesome updates lately! And I just wanted to throw out some new blocks!
First , lets get started with the Command Block (Chair)
It serves the same purpose of a Ship Core, But with some Logic characteristics!
This means when you Set down the chair, you...
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