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    1. arkahys

      Wiki update

      Hey, I spend some time to add the last version (0.202.87) to the wiki database... I have to finish that on the 2 next days (have to re-script some database part to compatibility with the new version) I didn't play because computer and time, so I don't really know changes : There is changes on...
    2. arkahys

      Some tools with logic

      I open a topic to post some interresting stuff i don't find answer and to explain ressources I posts. Delay don't react to a too short signal, there is a simple way to straighten signal With the frequence gap between rail and delay, you can get a simple clock around 10 tick by sec : Make...
    3. arkahys

      [DEV Build]Weapons 2.0 : aside Weapons !!?

      There is many post very overstrung about weapons and their futur on the dev build, I'm feel a little lonely as I see annoying things more aside weapons (as they will have to be balance, rewrited, tested, etc...) and I would like to talk with you (are interested ones) about others things who are...
    4. arkahys

      Improve Logic and display

      There is some things who I'am interesting to get, who can reduce logic circuits space and/or reduce calcul charge : Xor gate : 1 gate instead of 4. Make ratio (on speed rail controller, sensor) with less activator : activators slave of activators are counted in ratio of controller. then link...
    5. arkahys

      Give to logic docking the beam stuck effect

      Actually, when you have undock by logic, to dock a no AI controlled entitie you have to move the docker touching the rail docker to be docked. Then you have to get an arm (docked moving part) on your ship and 2 docking point on docked entitie to make them docking on the main ship. When you dock...
    6. arkahys

      light level of light blocks by number of activators.

      All is in the title : as you set the speed of rail by % of number of activator on controller, set a % of light emmited by light blocks by connect more activators on it. Allow soft light, fading effect, etc ... Go further a "multicolor light block" who can be connected by other color light block...
    7. arkahys

      Specialize Planets : bunker, mining and others...

      Problems : there is no really utility to make a station on planets as there is more constraints than interesting aspects. huge ships docked or close to planets make them ridiculous. On highly frequented server, there is only magma core of planets on thousands of systems arounds. I was convinced...
    8. arkahys

      Population : Figurehead NPC and/or Management for builders, Batch Invincibility for fighters (2)

      **Edit :** this draft will be edited as some parts are rushed and a brainstorming (with your opinions too) is needfull. Answers was interresting, so I Make a first step to explain me louder and change some not minded things. I pass time to read related suggestion but none really go in the...
    9. arkahys

      I'am looking for people who have "\r" or "\n" on almost starting lines.

      I'am looking for people who have "\r" or "\n" on almost starting lines in ingame text. This is related to OS and I would like to know which operating system you use (and wich version) It seems that old Mac OS could display "\n" at starting lines. I would like to make a list of Wich system...
    10. arkahys

      Can I hide "like" in Recent activity ?

      There is a way to hide likes in recent activity on this forum ? Likes are flooding this usefull feed... Sometimes have to scroll and scroll over because 7/10 line are likes.
    11. arkahys

      Can't salvage if I don't move but no reload time.

      I post 2 bugs on the bug report : First Because when i don't move mouse or ship (then beam), only firsts blocks shooted are salvaged, until i move mouse or ship. Second there is no reload time for salvage, i can fire continually by keeping mouse button pressed. reload time occur only if i use...
    12. arkahys

      New AI type : Flagship and Cargo

      flagship Instead of set flagship by fleet window, set it by AI module. In AI window : Add a list to choose and display subordinated fleet(s) (or flagships, enabling hierarchy) in fleet window : add a list of flagships (as subfolder if enabling hierarchy). The actual fleet list becoming...
    13. arkahys

      suggestion of a new comer.

      Hi, I start to post by some basic suggestions that they may have been already discuss, I eat a large amount of posts in lasts days, and I will update me with time needed. Very good game , that is the reason for my purchase an to post suggestions ! On advanced building menu : A minimize button...