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    1. nogg

      Klawxx - Shipyard | W.I.P. News & Screenshots

      interesting hull designs.... very yellow.... i like what i see
    2. nogg

      a small change to factories - display the exact number of factory enhancers

      first off- I'm sorry if there are any spelling issues... have you ever built a automated factory but miscounted the amount of enhancers required for the factory to function? displaying the amount of enhancers currently connected to the factory when you select it with the C key could be useful...
    3. nogg

      Fleets cost FP to operate

      lets get the fleets to work correctly first... and make a way for factions with few players to have a way to generate FPs, then it could be a good addition
    4. nogg

      Add Banking to Shop Module Function

      ive always wished for a way to store credits securely... most servers I play on have online banks, but built in would be easier for us.
    5. nogg

      Where has our Agree button gone?

      I agree with the above post... oh wait...
    6. nogg

      A Radicaly New Approach for Viable Planets:

      this is a great idea, as this will cut down on planet lag and actually make them viable for use. Also in my opinion the loading screens are found everywhere, just in smaller amounts then in other games. with a good enough animation covering a loading screen it will have the effect of being a...
    7. nogg

      [BUG] Speed direction change near planet

      about the only way to avoid this in my experience is to warp into the planet's sector directly and hope you don't warp into the planet core... its another well known issue that should be fixed sometime....
    8. nogg

      Linkable Decorative Weapon Barrels

      perhaps when a shot is fired from a weapon barrel the barrel could put some sort of buff to the fired weapon? perhaps a speed boost on the weapon or a reload boost if its a missile launcher?
    9. nogg

      A Brief History of Aesthetican Ships

      this gives me hope... hope that my ship designing skills will evolve into something worth posting...
    10. nogg

      Factions Redefined

      I have never been a fan of the multipurpose stations, and I think that this could work. but a multitype station should not be equal to 4 individual use stations. for each function a station holds the FP drain could double... a 4 function station should drain 4 times the FP then the 4 individual...
    11. nogg

      Potions (Magic)

      my opinion on this is that the damage and HP boosts are not a viable option, as it would make the mentioned fights won by whoever has the most "potions". however the invisibility and radar detecting idea could be useful. I'd limit it to only vision based boosts and rename them "suit upgrades" or...
    12. nogg

      Planet environment idea thread

      it would be interesting to have caves on planets that have large crystalline formations made of the game's already existing glowing crystal blocks. something looking like this perhaps?
    13. nogg

      Warp gates

      it could also be set up so we connect gates by using the map, select gate station, what gate you want on that station and rightclick on destination gate.
    14. nogg

      We are Starmade Australia AMA

      sounds like a good server, if only I lived in Australia... or anywhere near there...
    15. nogg

      StarMade - Devblog May 8th 2017

      perhaps randomized deep space installations could be added in random areas, with the noob blueprints from the docks in storage in some of them. some of them could also have a "booster room". a more advanced player could imput some more advanced resources into the control block to "restore" the...
    16. nogg

      How do you test your creations?

      i generally spawn in my ship and VS 1 on one against the AI, and I sometimes go kick the trader's NPC faction base and see how I do.
    17. nogg

      Expendable Overdrive, Give us something to fight over.

      I like the idea of something worth fighting over, and a "booster" sounds like a good idea. this fuel could be only found on certain planets, making more reason to fight over planets. eventually this fuel could be found in other sources and extracted by stations from nebula gasses. I see a new...
    18. nogg

      Invisible Pickup Points

      I believe that the indicator is turned off if the block is deactivated, try activating the block with a activation module. (also they only show if the rail docker is selected in a ship's hot bar.
    19. nogg

      Hazardous mining and things to fight over

      could some sort of "rare asteroid sectors be spawned in certain systems? what I mean is a sector status converting all asteroids in a certain sector to a rare asteroid that could be used to construct powerful ship parts like a forth level of armor (advanced armor HP and has the mass of grey hull).
    20. nogg

      Single Purpose Stations

      i like the idea, it would require more specialization for station design, which I like. in order to do this, a automated cargo fleet would be required to shuttle cargo from mining posts to storage stations. and from there to factories and shipyards. this could fit right in with fleets!