Search results

    1. Rectorian

      Planned Green Force Fields

      Or maybe shields that are colored like the way lasers and cannons are colored.
    2. Rectorian

      Non-Clear Glass Option for Build Mode

      So I was building my Station and was having troubles building my main part because it consisted of a fully glass dome. My main issue is that I like to have the design sort of "Smooth". Basically it doesn't have any 90° angles . But because the glass is clear and hard to see, it ended up not...
    3. Rectorian

      Bug Rails Stop Working If Unloaded

      This is happening on the system hack server and yes other people have been having this issue. I have not tried that yet and will the next time it happens, but am kind of doubtful it will help, as the problem fixes itself after the server restarts and not when I unload the Area and reload it...
    4. Rectorian

      Bug Rails Stop Working If Unloaded

      I'm Usually around the rails and logic for multiple hours, an it never started working. I have other logic going on right next to the rail logic that works fine (Blinking Lights).
    5. Rectorian

      Bug Rails Stop Working If Unloaded

      So, I've been playing the game for a while now and discovered an annoying bug with rails. If you unload the chunk or sector with rails that having moving parts (I.E. an Elevator) The rails quit working, But if you unload the sector but you are in a ship with elevators and reload the station...
    6. Rectorian

      Looking for new Administrator(s) for SMD!

      Hey Duku, just wondered if there is a cutoff point for applications? It would be nice to know so I can take some time to think and properly send in an application.
    7. Rectorian

      Settings Not Saving

      So, been playing for a while, and had bought the whole game, but everytime I completely close the game, none of my settings save, but I've notice that my friends don't have this issue. Any suggestions would be awesome. Thanks!
    8. Rectorian

      Heat-Seeking Missile Auto Launcher Version 1 2016-07-23

      So, this is a simple, user expandable, heat-seeking missile launcher. A one click, automatic missile used for defending bases wirelessly, or just general set-and-forget firing missiles. Idea came from the Chain Drive: Copy Pastable Logic Jump Drive (Check it out, it makes traveling large...
    9. Rectorian

      New to StarMade Community, but not the Game. Working to become master builder.

      New to StarMade Community, but not the Game. Working to become master builder.
    10. Rectorian

      Reworked Flight

      You said what I meant much more clearly. I definitely agree with the galactic north compass, allowing traveling by memory also a lot more easier. Another reason with multi-Waypoint paths, is with fleet commands you could easily use this to send your fleet to travel through wormholes. I...
    11. Rectorian

      Fleet Mining

      Just a suggestion, But it would be nice if the fleet mining ai would be tweaked so that instead of moving around all the time to change angles, that they would stay in one spot until the whole asteroid is mined. This would make fleet mining quite faster and more of a better idea to use fleet mining.
    12. Rectorian

      Reworked Flight

      So, just an idea, but what about completely changing your flying experience. This rework would allow you to set a speed, and it will automatically speed up until you are at desired speed. A better waypoint system, allowing you to set multiple paths, from one point to the next. An autopilot...
    13. Rectorian

      Cloaking

      I was just wondering, is it possible to engage a cloaking device with any logic blocks? And does it work with Radar jammers too? Thanks!
    14. Rectorian

      Cannons Shooting Wrong

      Oh! thanks totally derped and forgot that
    15. Rectorian

      Cannons Shooting Wrong

      So, been working on my ship and finally got the cannons working, but they shoot to the left for some reason. I have no idea what is happening. If you have any ideas, please post them, Thx!!
    16. Rectorian

      StarMade cannons

      I believe I have solved the issue. You must have enough power capacity for the weapon to fire. I only had the base power capacity meaning even with enough regen, you can't use it until you have enough in your capacity
    17. Rectorian

      StarMade cannons

      I was just confused because between the chart and actual consumption is different. Doing the math yields a consumption of 80000. Here's the math (in case I'm wrong) 100x800 = 80000, so if I'm producing 450,000 energy per second, I should have enough energy, right?
    18. Rectorian

      StarMade cannons

      So I've been building ships and one of the many things I need is how much power the cannons use. This would be useful for making efficient ships. Plz Help!