Search results

    1. Quackadile

      Create an OP npc faction

      Hi, title says it all. I wish to make an overly aggressive/challenging AI faction which will spawn/build a large number of powerful/large ships. I know the AI work from resource/economy, is there a way i can increase the build rate by a respectable margin and make them extremely baligerant...
    2. Quackadile

      Large ship causing regular crashes and lag

      Hey, So i'm sure i cannot be the only one to do such a thing, there must be people with FAR bigger ships than me. I have a ship which is still a WIP which is on 2.487 million blocks ~200k mass. It has ~18 turrets so far and counting ranging from small AMC turrets, all the way to a 10k mass...
    3. Quackadile

      Admin load spawn distance

      Yo, hopefully this will be simple, but i'm trying to use the admin load feature to spawn in 24 medium cannon turrets, and each time they spawn increasing distances away from my ship, forcing me to pilit it, to them. This sucks. Is it possible to reduce the distance, so the admin load will say...
    4. Quackadile

      Selection of strange and particularly shitty bugs in new version

      Okay, since updating me and my friend have experienced a selection of really annoying(near gamebreaking) bugs. Just wondering if anyone else has gotten these, if it's user error (in which case how do i fix) or what the deal is. Bug 1) Missile lock on is broken. Missiles don't lock on sometimes...
    5. Quackadile

      Pirate spawn is pathetic on server

      Yo is there any way i can vastly increase the pirate spawning rate on my private server? Right now, we get the odd pirate wave attack our station consisting of ~5 ships (Maybe once every 10 hours), pirates spawn when we attack stations etc. It's just right now we could prolly take out all of...