- Joined
- Nov 6, 2015
- Messages
- 12
- Reaction score
- 0
Okay, since updating me and my friend have experienced a selection of really annoying(near gamebreaking) bugs. Just wondering if anyone else has gotten these, if it's user error (in which case how do i fix) or what the deal is.
Bug 1)
Missile lock on is broken. Missiles don't lock on sometimes when using missile+damage beam, the lock on reticle just never tries to lock on unles you fire first and then switch to another missile array.
Bug 2)
I tried to revert back to previous update, which did fix it, however my friend couldn't join, so i sent it back to th latest version, and then all i get is textures cycling in a while(1) loop. Like this.
Bug 3)
Sometimes instead of shooting the turret weapons at me, the pirate stations quite literally shoot turrets at me, where they float through space on a collision course, i shoot at them, and it seems to deal damage to the parent station which might now be over 2 sectors away.
Is anyone else getting these, or is it something i've broken on my server/game?
Bug 1)
Missile lock on is broken. Missiles don't lock on sometimes when using missile+damage beam, the lock on reticle just never tries to lock on unles you fire first and then switch to another missile array.
Bug 2)
I tried to revert back to previous update, which did fix it, however my friend couldn't join, so i sent it back to th latest version, and then all i get is textures cycling in a while(1) loop. Like this.
Bug 3)
Sometimes instead of shooting the turret weapons at me, the pirate stations quite literally shoot turrets at me, where they float through space on a collision course, i shoot at them, and it seems to deal damage to the parent station which might now be over 2 sectors away.
Is anyone else getting these, or is it something i've broken on my server/game?