Simple as that a triangle build helper with settings for xyz rotation, the height, angle of the triangle (with options for right triangles, isosceles triangles, and equilateral triangles.
so i've bee reading the replies about the new proposed power system and the coversation turned towards problems with docked armor and the such, and i after reading a few got this following idea
[There Should Be Multiple Types Of Docks]
What i mean by this is that there should be a specific...
I'm sure that you have all had that one turret that can't turn 360° because part of the ship sticks up behind it and when it tries it gets stuck or starts causing physics to happen, so wouldnt it be nice if you could artificially set limits to how far it can turn in either direction.
Note: A lot of the ideas here are inspired and based off this thread from Valiant70
A Manifesto on Fuel, Balancing, and Various Play Styles
I suggest reading Valiant70's thread before continuing since I will not be going over any reasons why we need fuel but how I believe it should be...
Here's a few images from the first proper ship i am making that's not just a conglomeration of ship parts for survival.
Length: 205
Height: 27
Width: 43
No systems to speak of yet.
This is a quick and simple idea that i think might add a little push towards players having more insentive towards expanding.
Spacestations can only have one use
but what does this mean exactly? well for starters it means that stations ccould only have one type of block Ex. shipyard stuff...
This is probably my first post on the forums (i have a horrible memory) sorry if its horribly constructed.
So i'm sure we have all seen the giant power overhaul thread and its many complications and many of them gave me a few ideas on how i think the proposed power system could be better.
1...
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