Search results

    1. W

      StarMade v0.19624 Big Bugfixing Round & Fleet Mining

      I seem to be having the same problem. and that's after i slaved the Storage to the Salvage Computer. i'm testing it out in creative and it just keeps moving to one point and spazzing out a bit, then occasionally moving back to the same point
    2. W

      performance drop anyone? Wireless Modules disconnecting, and map bug

      Thanks for you help. but you wouldn't happen to know anything about wireless modules randomly disconnecting would you?
    3. W

      performance drop anyone? Wireless Modules disconnecting, and map bug

      I checked the Memory settings and it's still set to 4096max, 2048 inital and 1024early gen. not sure if i happened to send you the log file from the forced update, frankly i don't remember exactly if i tried the force update before or after sending u the logs. i can send you my log.txt.0 again...
    4. W

      performance drop anyone? Wireless Modules disconnecting, and map bug

      Kinda surprised you found this so quickly. i only just found ur debug page and skimmed through it. Hope i got the right log files, i wasn't sure. from my understanding you guys think it's mostly a problem with older cards running OpenGL 3.something and older? in which case it is more than likely...
    5. W

      performance drop anyone? Wireless Modules disconnecting, and map bug

      hey i'd like to ask if there's anyone else that's experiencing an massive performance drop as of patch .19431 I used to get a fps of about 60-70 ish while working on my station which was roughly 30,000 block or so total. and an fps of 200+ in void space. but now it's struggling to get 20 fps...
    6. W

      More Random in my "Random"

      So one big benefit to a game like Starmade or Minecraft is the perceptually generated worlds. you can spawn a new world dozens of time and it'll never be quite the same. however if you're not playing on a community server with lots of activity and faction warfare and the like, i've noticed a...
    7. W

      Some more Intership Communications

      Kewl, thanks, now if only i could aim it right to make it not spin... EDIT: I tried it out with an active AI module on the fighter, and the fighter started to return fire! it stopped when i exited the ship i was in
    8. W

      How to they do it?

      THANK YOU! i knew there was a hot key for it! also thanks on the config edit, i thought that was how you'd go about it but i read on some other forum about the cheat engine. guess i was mistaken.
    9. W

      Some more Intership Communications

      that's really interesting but does the push effect beam damage the ship?
    10. W

      How to they do it?

      Long story short i love starmade and often find my self slow boating from ship to ship, most notably when i'm working on my Carrier Project, where i need to constantly get into the fighters as well as all the rail docked arms and other parts. but im my efforts to make this behemoth of a ship i...
    11. W

      Some more Intership Communications

      Funny thing actually, i did some more searching on the web and just found out about the structure tab, so there solves me biggest problem of making sure all my turrets are on and functioning. but i still can't find the option to realign all the turrets. wait... found it... it's under rail...
    12. W

      Some more Intership Communications

      So i've been playing around in starmade for a while now and just started getting to get the hang of things. but as i was playing i thought of some things that i wish i had to make my life just a little bit easier. 1. Catapult/Acceleration Rails. I'm sure you all know exactly what i mean here...