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      Game not launching (Linux)

      I know its a little late but for anybody else who encounters this error, the launcher doesn't have read/write permissions in either the game folder or the launcher folder. You need to give your user the read write permission in both folders (in most cases one folder is inside the other, but it...
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      Factory and Display module integration

      One hell of a bump lol
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      Screenshots for official use

      Haven't worked on this in a while, but lets pretend - (Almost working chess game)
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      BlockPong - cleaned up things a bit

      cleaned up things a bit
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      BlockPong - Aesthetic upgrade

      -Replaced the buttons by smaller ones -Widened the glass view -Pause button now doesn't activate when auto mode is enabled
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      BlockPong 1.5.2

      BlockPong. Need I say more? Features- Nice physical "ball"and "paddles" Has both single-player and double player modes Pretty challenging with the added constraint of paddle move speed Inbuilt (tiny) power and thrust systems simply makes it easier to dock Has a "screensaver" mode where the ball...
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      4 Bit Radio-Kit User Manual

      This looks really cool, but I'm sure I'd appreciate it more if I actually understood any of that lol.
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      Three state randomizer 4

      A compact module which randomly activates one of three activation modules, each with 1/3rd chance* of getting activated. *Because it is in theory impossible to get an exact 1 in 3 probability from combining 1 in 2 probabilities (which is what the in-game randomizers provide), the actual...
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      Is 2.0 power optimization actually meta?

      The only reason stick ships are used is because of this broken mechanic. The power system does not require you to build in a stick, quite the opposite. Fixing rolling will eliminate the need for a stick ship and along with it the need to use the stabilizer zone hack as well (which I agree needs...
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      Is 2.0 power optimization actually meta?

      If so, it is a broken mechanic, even by the games standard because ideally a tall ship should roll just as slowly as it pitches, and this no doubt will be resolved in the future.
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      Is 2.0 power optimization actually meta?

      Read through the posts and just wanted to clarify a few things- I see people talking about ships being built along one dimension (tall, generally, because of our evolutionary bias to things on the ground like predators, hence the horizontal turning being the most comfortable) as a natural...
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      Reactor axis rotation - the hacxs

      What if I told you the reactor below apparently has Stabilizer groups on 5 different dimensions and 133% stabilization (100% and 33% buffer) as compared to 62% stabilization when the reactor axes has not been rotated to a specific setting? Something needs to be done. (As a proof of...
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      welcome back!

      welcome back!
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      OneBlockLock - Even more minimalist

      Redid the design to make it much more compact, more minimalist and easier to set the unlock code.
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      Quite literally.... with my shadow horse half-brother creature thing

      Quite literally.... with my shadow horse half-brother creature thing
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      I'm still alive :)

      I'm still alive :)
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      OneBlockLock 6

      A single button input combination lock for the minimalist extreme. The front panel has just a single button touching a public permission module and a light. Setup- Remove the large yellow advanced armor patch on the side of the device and set your 'unlock code' which can consist of any of the...
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      Dynamic shop prices

      Did some digging and found some really old threads that suggested something similar- https://starmadedock.net/threads/a-simple-economy-change-to-promote-trading.1135/ https://starmadedock.net/threads/attempt-at-reworking-the-economy.973/
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      Credits as an inventory item

      Credits are like an invisible counter and are displayed in the ui in the most discreet way possible. They cannot be transferred or stored easily. Some servers have banks and their own limited currency systems, but that's it. Why not make credits an inventory item? You would not be able to place...
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      Factory and Display module integration

      Right now, the only way to change what a basic/standard/advanced factory produces is to manually change the setting in the UI. The same is true for what blocks it has to pull in a pull tick, how many of each it has to pull, and how many total blocks its pull should not exceed. It would be great...