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    1. mptrace

      R-7 Zenith 1.02

      decent mining ship to start with (basic shape)... 12,645.5 Mass 57x35x193 (x,y,z) 73k Cargo Space Auto-Charging Jump-Drive Turn-Rate 2 Mining-Bonus 1 (for level2 you can simply disable the reactor booster) I'm playing in the pre-release version of the new power systems (reactor chambers), so...
    2. mptrace

      Visible item rail transfer

      hehe i think if you render every single capsule there would be a explosion-like item-nuke on the output :giggle: - but with the floating items you also pick up many at once, while there is only one capsule visible... so i guess thats not a big problem, just a brain-teaser for the devs... maybe...
    3. mptrace

      Visible item rail transfer

      Be honest, everyone likes the baggage claim rails on airports. Therefore i intensely request cargo rails, maybe only for decorative purpose. I know there are wires but i want something to play with (Take a look at "Factorio"). They could carry cargo spaces or even floating items (oookaay...
    4. mptrace

      Armada Catastrophe (My personal experience with fleets)

      Hi, has anyone still the same problems as i have with the fleets? First i dock the carrier at my station - when i press the carrier recall button nothing happens (okay i think its intended because of the docking chain). After i undock the carrier from the station the drone flies into nowhere...
    5. mptrace

      Bug Objects created in shipyard disappearing after loggoff

      Had a similar problem, - i created a ship with some doors docked to it - then i DEconstructed it with the shipyard function to a design - When i hit to load that design it says something like the structure doesnt fit. If i relogin it can be loaded and constructed without errors. Another bug...
    6. mptrace

      Read by Council Draw line "build feature"

      Hey guys, i just thought about a awesome build feature. Drawing lines. I guess this might be quick to implement too: Basic usage: Left mouse button click and hold Aim and move the cursor for a line to be placed Release mouse button to get blocks placed along the line you aimed at. There could...
    7. mptrace

      Who the Fu** is "General Failure" and why is he reading my harddisk?

      Who the Fu** is "General Failure" and why is he reading my harddisk?
    8. mptrace

      How to fast travel at stations? Suggestions?

      aah yes - with trigger areas that would simplyfy the logic stuff^^ I was stuck at the enter-exit logic for a both way tunnel, it ended in a stressed quit :confused: But i would still prefer escalators because of the ugly fall over...
    9. mptrace

      How to fast travel at stations? Suggestions?

      Have u tried the sit/stand thing :)?
    10. mptrace

      How to fast travel at stations? Suggestions?

      Hi there, since i asked this question in chat and noticed that i am not the only one who thinks travelling in space without a ship takes way too long, i decided to make a thread about it. Big ships take big place to land and dock - so even on the landing platforms it needs so much time to get...
    11. mptrace

      Jet Drone 1.0

      Hi, I am a reclusive starmader in a own hidden universe. I normally prefer building modular, so this is my first normal ship design worth uploading. I would appreciate it if you like my tiny jet and do some review. Its a small Jet that i want to send out in swarms - but I also wanted to use it...
    12. mptrace

      Planned More far-away sectors = more difficult pirate stations

      Yaaay, hope I didn't do a obvious duplicate - you guys are amazing!!!
    13. mptrace

      Planned More far-away sectors = more difficult pirate stations

      Hi ewwreeboodee, What do you think about the idea that "the more far away a sector is from the starting sector - the bigger the stations get (community stations :) ) It would be incredibly insane if I'd some day hear someone saying "today we got a sector 200 station down together with 30...