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    1. R

      Will pirates spawn a ton of large ships if I make one enemy usable?

      In my experience, the number of NPC vessels of a certain type is determined by the cost (or possibly block count or firepower) of the blueprint. I set a cheap, TIE-Fighter inspired ship to be enemy useable, and now they spawn very frequently and almost always in groups of 2 or 3. The trading...
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      Modernizing spacecraft to comply with Interstellar Space Warfare Treaty, Amendment 0.15.

      Modernizing spacecraft to comply with Interstellar Space Warfare Treaty, Amendment 0.15.
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      Faulty gravity blocks

      So I've been building a fairly large ship on single player in 0.1401, and to get around inside, I built some gravity tubes with gravity blocks facing both up and down. When I tested it, none of the gravity blocks worked. They all sent the message that I had entered a gravity field, but I was...
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      RustyNinja Systems

      Welcome to RustyNinja Systems! If you're here, you probably know that we are a shipyard specializing in the production of a lineup of only the finest warships and assorted murder-engines. So, we suspect that you have come to either purchase materials for a conflict that we are happy to...
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      wreaked ships

      This is the aftermath of my first attempt to destroy a VFW Nocturne. Didn\'t go too well. Also my first try at uploading Starmade screenshots.
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      Glass losing transparency

      That would explain it.
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      Not sure if bug: Red Lights

      Not a bug, but still very annoying. I would like to be able to use red lights to create a darker, \"submarinelike\" look.
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      Ship Spawning Bug

      I\'ve had that happen with one of my midsized blueprints. Maybe Starmade has file corruption issues?
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      Glass losing transparency

      I've been trying to make a texture pack, but whenever any of the block textures have been changed, glass becomes white and impossible to see through. I haven't been doing anything to the glass texture, and the problem goes away when I reinstall the default textures. Anyone know a fix that...