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    1. wolfboyft

      Is it possible to change how much power reactors can produce?

      Would like to experiment with rebalancing power to be more of a fuel-based thing, kinda. You know, refuel at stations stuff, because ships can't produce enough power on their own. So uh looked at the block editor, no mention of power generation anywhere. What can I do to implement this massive nerf?
    2. wolfboyft

      holy crap you used to get warning points for double posts? yikes.

      holy crap you used to get warning points for double posts? yikes.
    3. wolfboyft

      Option to disable cities etc

      On planets. Seems odd that everywhere in the universe Has to be potentially inhabited... so a quick config option to disable them would be good imo shops, NPCs, stations etc are already disableable i think?
    4. wolfboyft

      Man... it's so amazing to see how far this game has come... I wonder what the very first Java...

      Man... it's so amazing to see how far this game has come... I wonder what the very first Java method written for the game actually was?
    5. wolfboyft

      It sucks that you're so right.

      It sucks that you're so right.
    6. wolfboyft

      ONE DAY I'LL GET YOU

      ONE DAY I'LL GET YOU
    7. wolfboyft

      Gravatar!!

      Gravatar!!
    8. wolfboyft

      Wow. Really? Oh well...

      Wow. Really? Oh well...
    9. wolfboyft

      Actual hyperspace

      What about... the larger the mass of a ship, the more effects appear when they jump into/out of hyperspace? So a tiny little fighter would make hardly any special effects, but a giant capital ship would leave huge trails of black ink-like effects, with lightning crackles and overwhelming...
    10. wolfboyft

      Crawling

      Pretty sure I already suggested this along with a whole bunch of other physical actions, but... yeah, support.
    11. wolfboyft

      Playable Character Races

      I'm not annoyed at all, but this thread of mine has something in it: http://starmadedock.net/threads/procedurally-generated-npcs%E2%80%94including-ones-already-of-a-specific-race-like-spiders.21337/
    12. wolfboyft

      Allow naming of storage units in designs

      Allow naming of storage units in designs When opening a storage unit in a design, you... can't. This means you can't name the inventory. If you could, without opening the actual storage itself, then that'd be cool. We wouldn't have to go through the laborious process of getting the materials...
    13. wolfboyft

      Actual hyperspace

      Possibly not the best/most relevant update I ever did, but I think this works.
    14. wolfboyft

      Pirate/Alien Commandos, Police/Navy Factions & Commandos, Citizens, Criminal Records & Auto-Bounties

      Well actually, I was thinking maybe sometime NPCs would claim systems.
    15. wolfboyft

      Pirate/Alien Commandos, Police/Navy Factions & Commandos, Citizens, Criminal Records & Auto-Bounties

      Pirate/Alien Commandos, Police & Navy Factions & Commandos, Citizens, Criminal Records & Auto-Bounties. Bullet point form. Add two new (allied) factions—the Police, "the friendly space police"' and the Navy, "protecting citizens against alien invaders." Add faction-less citizens that fly...
    16. wolfboyft

      http://www.dashhyphen.com/ everyone here now.

      http://www.dashhyphen.com/ everyone here now.
    17. wolfboyft

      Actual hyperspace

      Well, at least this thread is getting some... conversation. How about we all say, first, whether we support the idea as it is, want to kill it, or think it needs tweaking? EDIT: So should I make it a tunnel? The whole idea was actually to be a bit like Elite: Dangerous' Supercruise mode, though...
    18. wolfboyft

      Planned No more being sucked into ship cores; cockpits!

      Wait, why not? Odd... I don't think that two pilots would really make a great deal of sense, and should be prohibited.