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    1. bluelightningwizard

      To missile or not to missile

      I guess more shields are in order
    2. bluelightningwizard

      To missile or not to missile

      Auxiliary cap noted, I do have them in two groups but ill divide even more. But really 10m shields? I mean 100k mass for m ship is an over estimate and its looking more like 70k but 10m shielding seems a bit much. my regen is 1.8m. but ion harding I'll take into account
    3. bluelightningwizard

      To missile or not to missile

      I should have also mentioned I have an additional 3.3m auxillary power :) +33m capacity I think my shielding is fine with 0.142 ratio Tho I am worried if I am putting too much of something or not enough and I'll have to modify something later on Interesting, it does seem to me that main...
    4. bluelightningwizard

      To missile or not to missile

      Interesting I'll keep that in mind. I was also thinking about the idea of beams and if that is worth it
    5. bluelightningwizard

      To missile or not to missile

      Hey, I'm building a ship and I need some help on deciding what weapons system to place on it. It will have a mass around 100,000 and has regen of 1.2m. I am configuring it to be fairly mobile in battle with an emphasis on turning rather than acceleration. I am trying to figure out what...
    6. bluelightningwizard

      Neutral Faction News Thread

      updated
    7. bluelightningwizard

      Neutral Faction News Thread

      updated
    8. bluelightningwizard

      Neutral Faction News Thread

      WIP Also no list of alliances
    9. bluelightningwizard

      Neutral Faction News Thread

      I want to make a news thread of faction happenings alliances/enemies. Also Film battles between those factions and put conflicts in a timeline. Here I have a WIP map of alliances/enemies that I was able to get from the forums, and I would like to add to that over time but for that I need faction...
    10. bluelightningwizard

      Shifter industries

      What is Shifter Industries? Who are we? What do we do? a)Militaristic Empire b)Freedom Fighters c)Peacful colonists
    11. bluelightningwizard

      The Euro-corp Syndicate remains

      well... I would really appreciate if you wouldn't say my name in public...
    12. bluelightningwizard

      The Euro-corp Syndicate remains

      lol, I guess this is some what a good thing. we actually talked in comms once. but ask around, might find something.
    13. bluelightningwizard

      The Euro-corp Syndicate remains

      this is probably that will come around and kick me in the ass in the future, but I would like to know what ridlik knows about me.
    14. bluelightningwizard

      new block ids

      where can I see the block ids for the new blocks? the old lists have not been updated
    15. bluelightningwizard

      Starmade Art Thread

      FREAKING AWESOME!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
    16. bluelightningwizard

      cinematic shtuffs

      not sure if this is the right place to post this but I got a question: Is it possible to import starmade ship files to maya some how? I want to make cool cinematic pics of ships but I could find a way, there is a program that converts 3d files to a mincraft schinematic and then that converted...
    17. bluelightningwizard

      code language?

      on what language is starmade soded on?
    18. bluelightningwizard

      WE NEED MOAR POWER!!!

      A new power system idea I had: https://www.youtube.com/watch?v=uf31FE31LVY
    19. bluelightningwizard

      WE NEED MOAR POWER!!!

      I think having a huge ship should have some draw backs, aka refueling