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    1. WaffulMann

      We've come a long way...

      I'm still watching this game with interest Maybe someday I'll dive back in
    2. WaffulMann

      Ye Olde Planet Thread

      So many ways of doing it (without lag, too, by what I've seen), so little support. What a sad situation. I'll continue to support this, though.
    3. WaffulMann

      RefiDesign Shipworks

      God damned Westerners and their 3-month-long vacations ^^ Well, looks like it's gonna be a fun next few months
    4. WaffulMann

      RefiDesign Shipworks

      Holy shit ref, this is a lot of content in just a few days. Did your starmade hype reignite or something?
    5. WaffulMann

      Ye Olde Planet Thread

      You know what would be nice, is if a schine member would make a response, even if said response were "no lol" I definitely support this ^^
    6. WaffulMann

      Ye Olde Planet Thread

      There's that one game that uses topography to generate planet-sized planets without any load screens. Forgot its name. Anyway, in my opinion, the perfect planet is: a) at LEAST 100km radius - A reminder that, no matter how massive your empire, how rich your coalition, you still will never match...
    7. WaffulMann

      Docking should be split: Rails, Turret, Fixed

      Hang on guys, will turret barrels share weapons with the bases?
    8. WaffulMann

      "Daily" devblog?

      Is there a "devblog" somewhere where I can pop on ever other day and check what the devs are doing? >inb4 bug tracker because I want to see what features are being worked on and other things than bugs ^^ cheers
    9. WaffulMann

      Why do we still use 3 bytes per block?

      This is awesome. I like this. Will we be able to get more colors though, because I can't build gradients or any sort of meaningful digital camo without my ship looking like a rainbow
    10. WaffulMann

      Recognized Turrets system with Pictures - [ Poll]

      Thank you based Schema ^^
    11. WaffulMann

      Recognized Turrets system with Pictures - [ Poll]

      That's my suggestion; no docking boxes. I realize this would be a rather large change, but IMO allowing for mass/energy drain instead of volume allows more creative designs. Also, 1st post in forever :D
    12. WaffulMann

      Recognized Turrets system with Pictures - [ Poll]

      AA guns don't HAVE blind spots m80
    13. WaffulMann

      Want to make a cinematic, need plot ideas.

      You could go for something simple, like a short trading run. Shows ships, stations, NPCs, everything in a lot of detail.
    14. WaffulMann

      New Eden Fleetworks | EVE Online Ships in StarMade

      As a gallente pilot I am happy in my pants.
    15. WaffulMann

      More Stations please :D

      One way to make more variety is for the game to spawn station clusters like in Bench's official starmade trailer. All the stations there are the default ones but with different configurations I'm sure they can look very different.
    16. WaffulMann

      New Eden Fleetworks | EVE Online Ships in StarMade

      Quick note, CCPC is discontinued. https://twitter.com/pauloosterman (maker of CCPC)
    17. WaffulMann

      Recognized Turrets system with Pictures - [ Poll]

      I've just come back from a month-long break from anything computer related and this is the first thing I see when I get back on. Well wackidy doo, I am the happiest man in the country.
    18. WaffulMann

      [64x64] DirtySpace

      You edited your post didn't you D:< I remember seeing a different HUD