Search results

    1. color98dove

      StarGate Empire (SG-E)

      Pioneer Page added with Downloadable file :D
    2. color98dove

      SG-E Pioneer 1

      Pioneer Class Ultra-Lite Miner Dimensions: Length: 20 Width: 13 Height: 11 Mass: 185.9 Blocks: 1,835 Onboard Systems A Salvage Logistical Support System A level 1 Reactor Core, with 100% Stabilization Basic Shield Matrix, with a max output of 37,500C / 750R Rodine Basic...
    3. color98dove

      StarGate Empire (SG-E)

      Shuttle Page added with Downloadable file :D
    4. color98dove

      SG-E Omega Class Shuttle 1

      Dimensions: Length: 52 Width: 47 Height: 16 Mass: 1,505 Blocks: 9,998 Onboard Systems Two rapid-fire forward cannons A cloaking device, Level 3 Perma-Cloak A level 10 Reactor Core, with 100% Stabilization Advanced Shield Matrix, with a max output of 145,250C / 4100R Thermodynamic Thruster...
    5. color98dove

      StarGate Empire (SG-E)

      WELCOME TO THE SHOWCASE THREAD OF STARGATE EMPIRE! I've been playing the game since, Jun 24, 2013. I play to relax and have fun, I like to share the products of my creative talents. I have some unique ideas that you may appreciate and love, 99% of my designs are from the Star Gate Multiverse...
    6. color98dove

      Communication

      Well maybe someone should be caring about that community, I mean that's is where the support comes from.
    7. color98dove

      Communication

      So I have been checking for news, posts, updates well pretty much anything form the dev team, and they have gone dormant like a volcano, when I started playing this game a long ways back there were periods where you wouldn't hear from them for a few weeks, well since that time much has changed...
    8. color98dove

      StarMade Dev Blog 17 November 2017

      I would believe that any chance of this to be successful we must first see what they have intended the game to be, if it does not work either don't use it, or find another way, star made is about building and figuring things out, its not all going to be handed to you on a silver platter, I for...
    9. color98dove

      The Aurora class battleship Stargate

      The power update has slowed progress, but we are still working on it.
    10. color98dove

      Implemented Possebility to switch storage pull on or off externally

      I can see the logic behind this, I have several static cargo containers on my ship that carry a very select item stock, and would def like to be able to control them from some room using buttons, then going to each one and doing this all manually, i have 26 cargo containers, and if i make a...
    11. color98dove

      Recognized Wireless Touch Logic

      Sounds like a good idea to me, this could be very helpful for some designs
    12. color98dove

      Read by Council Fixing the beams

      I was researching Docked Reactors as a possible power source for my newest ship, however as edy explained it to me, to get a reactor to be as efficient as block on the hull, i would need to go above the 2m cap at the moment, otherwise it would be woefully unefficent and just suck he used the...
    13. color98dove

      Read by Council Fixing the beams

      I recently noticed that my beams were going thru my ship after hitting it, i realized this was a very very old issue, that i thought broke game play, in my own little opinion afterall whats the point in designing a good looking ship to have a beam blinking out the side, and people asking whys it...
    14. color98dove

      Read by Council Survival Needs

      Starmade Food Mechanic / System For any food system to be considered there must be first a way to grow, gather, find, harvest, sort, and then consume the foods or products that are generated by the game, so lets think about this for a second, and go thru in depth and explore each mechanic...
    15. color98dove

      Planned Galaxy/System and Generation Rework for the Future

      I believe in your idea, however i would add that with phase 2 that there be worm holes and seperate black holes, and maybe even add in whiteholes, white holes push you away, black holes suck you in and slowly crush your ship, and wormholes randomly teleport you to another spot in that galaxy, no...
    16. color98dove

      StarMade account system issues (Citizen's Registry)

      There is no need to be rude, its been one day, and as you have read the above posts, they are doing the best they can to fix the issues, i'm sure once its completely fixed and running, they will be sure to let us know, there is no need to get hostile, no need to be rude, or anything of that...
    17. color98dove

      Read by Schine Renaming Pickup points

      I can see this as being more immersive for rp, and logical: (Ex: Please Proceed to Dock 13 for repairs)
    18. color98dove

      Read by Council Online

      Thanks for your imput but i disagree, the game is very much in alpha, it has many bugs / kinks to work out, and that is no hidden information, with each new update we get, new things are added, old things changed, its a game it happens, however to think that oe central server would be the endall...
    19. color98dove

      Planned Various Fleet Command Ideas

      As far as fleet command ideas go, i have an idea Fleet Ship Controls * What the fleet overall speed limit should be (ex. Set the Fleet Max Speed to 100ms) * What if any Special Abilities the ship has (ex. Push, Pull, Stop, Overdrive, Ion, defensively and offensively. Can bypass the "FMS" * If...
    20. color98dove

      Read by Council Online

      I see your point about not wanting to loose things like ships, bases, buildings, however you are aware that this game is in ALPHA and as such there is no guarantee that anything can be saved, ported, changed, or otherwise kept in whole or in part, however back to the discussion at hand, I think...