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    1. StellarAmbition

      Implemented New Cargo System!

      Maybe a single block that both players type a password into and it links them together and could show the two inventory tab that plex storages have but add a confirm button so players can view the offer then accept the trade. Might be a bit tedious for both players to confirm but it's a start.
    2. StellarAmbition

      Lasers for a light source?

      I didn't mean to imply that there should be literally lasers everywhere all I meant to do was to bring forth a new perspective on lighting. How often are suggestions take literally as is? Mine is just a stepping stone to something else. Also if I had said light strips I don't think it would have...
    3. StellarAmbition

      Lasers for a light source?

      Anyone have any input or constructive criticism? I really think this could lead to some awesome ship designs and other uses for the lights. Maybe use them along the sides of your hanger's runways? Maybe accent lights along your ship's wings? Possible use them with the upcoming activator blocks...
    4. StellarAmbition

      Lasers for a light source?

      I started thinking about how i could light my ship's hallways but the normal square plex lights kinda seemed boring to me and how you have to place them about every 4 or 5 blocks apart. Then it hit me, how cool would it be to light the hallways with beams/lasers beneath a layer of glass! Think...
    5. StellarAmbition

      Axis Orbiting

      I don't think it would cause much lag. I envisioned it as a one time calculation that would take place as the button is pressed to determine the radius that you orbit from with the center being the target you have locked. See I was thinking that your orbit path would be a linear circle along 1...
    6. StellarAmbition

      Axis Orbiting

      I would love to have the ability to orbit around a target. Maybe bind it to a key and once you have something targeted your ship would then orbit around it based on how close you are when the key is first pressed and what axis your ship is moving on. This could eventually lead to many cool AI...
    7. StellarAmbition

      Station Improvements

      With the current functions that stations have it leaves much to be desired. I feel that with just a few improvements stations / bases / player shops can play a bigger role. Here are a few ideas that could make owning or using them more fun. 1) Announcements- Just like how servers typically a...
    8. StellarAmbition

      Not able to destroy blocks on a ship attached to homebase.

      Could you not just delete the docking block on the station or planet to free the ship?
    9. StellarAmbition

      star drift server[open]

      IGN: StellarAmbition faction: None previous bans: None why you want to join: Need a new place to call home. anything else i should know: I\'m more of a solo player but I enjoy building and showing off my creativity for all to see and helping others when needed.
    10. StellarAmbition

      Colored Projectiles

      As others have posted about wanting some ability to change the color of their weapons would it not be a simple fix to use the plex lights for colors? Maybe just placing the light adjacent to the weapon and have the weapon copy the plex light's color? Or you could maybe link the light to the...
    11. StellarAmbition

      Potential Problems for Future Weapon Update

      There isn\'t a problem with this as AMCs should not have that range. The problem i\'m trying to address is how you can view a target further away. With the weapon update weapons will have a bigger variety of ranges. I merely suggested a solution to the extreme ranges.
    12. StellarAmbition

      CO - Pilot

      Try this scenario. You are piloting a massive ship and only have one other friend there to help you. While you are piloting the ship you are also using your power drain beams while your friend is using weapons. Now say your friend decides its time to use missles, instead of having him run over...
    13. StellarAmbition

      Potential Problems for Future Weapon Update

      If you look at the beam type weapons many of them have a long range role that will most likely fire at ranges far out of your view distance.
    14. StellarAmbition

      Potential Problems for Future Weapon Update

      By now a majority of the players know about the upcoming weapon system update that will completely change everything. One of the weapon types that will be introduced are long range weapons. Currently we can make weapons that can out-range our view distance and with these new long range weapons...
    15. StellarAmbition

      CO - Pilot

      Would it not be nice to have some form of a co-pilot to aid you in your adventures? I wanted a way to make ships feel more functional then just having the core being the control structure of a ship. What i suggest is create a new block called a Pilot or some other fancy name. What the pilot...
    16. StellarAmbition

      Turret Mechanics

      Are there any mechanics set in the game that affect turret's turn speeds? I have yet to notice if there are. Do turrets just rotate / turn at the same speeds regardless of mass? Do dimensions fator in any, such as a turret that's 200 blocks long turn at the same speed as another that's only 20...
    17. StellarAmbition

      Now what could this mean?

      They are found in pirate bases as loot.
    18. StellarAmbition

      Warp, Gates, and FTL: the merits of each

      One of the coolest warp gates that I\'ve come across is Mass Effect\'s Mass relays. They work just like a catapult system. They only work in pair of two, an origin and a destination, and are used to jump between solar systems.I believe Starmade\'s solar systems are made of 16x16x16 sectors with...
    19. StellarAmbition

      StarMade Community, What would you like to ask the Devs?

      I seem to recall that in another post Schema said that he had only played minecraft for about three hours and his inspiration came from legos. I could be wrong so don\'t hold me to it.
    20. StellarAmbition

      Repair Bay

      I had also thought it could eventually be expanded into a shipyard to construct ships but i wanted to get the basic idea across before making it too complex.