I almost feel wrong calling it a turret and not a supercapital. But then I remember the Titans from EVE have turrets this size and are still WAY bigger then them. Untill that day though. Untill that day.....
I knew this was bigger then the AX-Shockwave but I didn\'t know by how much. That turret is almost as big..if not bigger then the ship the Shockwave was on!
Although I think argueing about what planets should be like is silly since this is a game about space ships. I think that the planets we have now. With one solid face of terrain and an underneath more or less barren rock flats is perfectly fine. Ya there isn\'t gravity under the planet. But you...
Like a troublesome child. You little ship flyers got what you want. With almost every little thing being nerfed for capital ships, you should have nothing to complain about. Although at this point i\'m sure you want the biginner parts to take out something like the Heldtech ships. But seriously...
I've recently noticed that turrets on my ships will not move with me or AI controling them. They shoot and can undock and be turned around but when they are docked to a ship they cannot move. Does this happen to anyone else?
SkuggaFörföljare (ShadowStalker)
Nattlöpare (Nightrunner)
Ontfördärv (Evil\'s Bane)
destruktivkraft (Destructiveforce)
Ankakycklingälgbebis (Flyingmystery).... :3
I will give you five and only five. Thank you good sirs and madams.....Goodday
I\'m sorry but no I don\'t like this idea. All of this stuff would take to much code and Schema is already busy as it is. I\'m not apposed to a way to stop of the spamming of giant ships but I don\'t like the shipyard idea.
IGN:SageOfThunder
Age:15 1/2
Country/State of accomidation: Wisconsin, United States.
Skills:Through much experience of fighting off enemies by the masses. I\'ve learned to become a hardend fighter that doesn\'t show mercy. I scavange the galaxy for destroyed ships and stations for loot and...
The issue is with massive ships is that there could be more types of blocks then what you could hold in your inventory. I\'m pretty sure that the suggestions to make the blueprint sytem use that method is already old news and already said wouldn\'t be implemented.
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