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    1. TFlok

      StarMade v0.19549 Faction Permissions, Player Protection, Streamlining, and Fixes

      Ahem, uhh.. I use "TAB" key to access inventory. I rebind it from "I" to "TAB" after every update but this time the function is lost. Inventory menu doesn't show up when bound to TAB, instead my mouse cursor does. Seriously, please fix it. My muscle memory revolves around accessing inventory...
    2. TFlok

      Need to re-route Shield Capacity and Shield Recharge functions to a new ID

      Didn't work the last time I tried it, besides that one resets everytime I log into my SP world but then again that was a few updates ago.
    3. TFlok

      Need to re-route Shield Capacity and Shield Recharge functions to a new ID

      I really hate this. If there was at least some form of invulnerability cheat I could apply to my small ships that would be perfect but noooo. Burn yourself out with building big ships. *bangs head on the desk multiple times* EDIT: OHHHH!!!! What - a - relief: "/structure_set_vulnerable false"...
    4. TFlok

      The Aethi Imperium //Now recruiting!\\

      Love the ship designs. Will have to find a way how to get the insides of my current blue missile battle barge into a more rounded spire/egg thing if I want to build similar shapes. Even if those ships were downloadable I would build my own take on the entire thing in blue anyway in SP to suit...
    5. TFlok

      Read by Schine new blocks, stairs and ladders

      Exactly the conundrum I have every single time (even with big ships) when I need to make pathways up or down. Gravity lifts need either manual usage or logic systems, just so much easier to just put a ladder slab down and climb up.
    6. TFlok

      Read by Schine new blocks, stairs and ladders

      I agree, ladders and being able to crawl through 1x1 areas should be a thing. Seriously if any of you seen the interior of the Nostromo you know what I mean.
    7. TFlok

      StarMade-At it's best moments-Cinematic images/renders

      "Repairs Complete" And yes, that small thing works, even has a proper interior and can be docked inside the back of the main ship.
    8. TFlok

      Engine Porn

      *chuckles* Heh, something like that I guess. Was in a bad mood while finishing the ship and so I engraved it to make it look like the ship was once used as a cargo hauler before the powers of Warhammer 40k Warp did it's work on it. If I find/make the time again and when the gravity bug gets...
    9. TFlok

      Bloodgood's Shipyards

      Hmm, exterior detailing. Not that much into aesthetics when it comes to spaceships and due that I too tend to build bland looking things and if I really wanted to I could try building ships from the 'Homeworld' game down to the last detail but when it comes to aesthetics, I just strive to make...
    10. TFlok

      Bloodgood's Shipyards

      Woah, that red titan looks like it'll be something spectacular (IMO of course, I like practcial shapes), just the basic shape of it and the scale. Personally I'm having trouble building ships more than 100-200k of mass or so (see the thread I made in this forum section to get the picture)...
    11. TFlok

      TFlok's Eldritch Shipyard

      MAJOR EDIT: Thread title edit. SECOND ..THIRD MAJOR EDIT: People who have been good to me are treasured in my heart for their interest in my practical and much superior armor-clad vessels. Blocky is the new cool for me. All other arguments are invalid to me. Period. it is up to no discussion...
    12. TFlok

      Need to re-route Shield Capacity and Shield Recharge functions to a new ID

      Thought about it myself, exactly the reason I didn't try it. I just really wanna build smaller ships with more interior, that way I can freely make unique small shapes and not be that worried about my ship not performing well. Seriously, that has been the biggest pet peeve of mine since day one...
    13. TFlok

      Need to re-route Shield Capacity and Shield Recharge functions to a new ID

      Damnit! Well, in that case things get real simple. I just remove all trading guild bases and pirate bases and pirate ships and re add what I like to be my foe without them having any shield blocks. Ughhh... EDIT: Bleh, way too much worn out to try to make it work somehow for now. It would be...
    14. TFlok

      Need to re-route Shield Capacity and Shield Recharge functions to a new ID

      Just like the title says. Look let's just skip the bullcrap and just tell me upfront straight. My reasons for doing this is to be the only one with the shield tech in my singleplayer world and I need to build ships that are smaller with more interior. Essentially yes it's cheating but then again...
    15. TFlok

      Starmades's economic climate.

      Frankly I've grown really frelling tired of it when it comes to "space" games. As someone who yearns and needs futuristic space travel this is becoming insulting. Eh, don't mind me. I'm tired of life both virtual and real. Still that doesn't make my point less valid.
    16. TFlok

      Starmades's economic climate.

      Mining is indeed something that I too find boring and I only play in singleplayer just like in Minecraft and mining in Minecraft is quite relaxing to me. So why is it not the same with Starmade? It's the lack of feeling that you are mining something, you just aim the beam handheld or not and the...
    17. TFlok

      Beams or Cannons for block destruction?

      I built a massive ship for myself a few weeks ago with damage beam+cannon+punch combos in a 9x9 cluster that is installed inside the ship and is as long as the ship itself (280m) and even then MUCH smaller missile combos do a better job of destroying blocks than the beam cannon in my retrofitted...
    18. TFlok

      Thrust Mechanics Explained

      Ahhh, sorry. I was under the impression the feature is in the plans so I was kinda worried about it myself because let's face it, having to make designs based on where thrusters will be and then having to deal with the block placement. Yeah, the current systems is looking alot better because I'm...
    19. TFlok

      Thrust Mechanics Explained

      Yes I'm perfectly aware of that but I'm talking about making thruster block direction actually matter!!! Should've explained myself a bit better perhaps but was too tired for the day. Unless I'm really missing here something and they do already but when I attached thruster blocks in different...
    20. TFlok

      Thrust Mechanics Explained

      Well, whatever the thruster discussion is about here. That's a fact that once thruster direction is a thing I need to re-think my designs and build a new ship from scratch. Looking forward to having thruster block direction matter as I'd very much like to make my big ship able to turn fast (I...