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    1. Ithirahad

      Why do we still use 3 bytes per block?

      Half tribbles? Jeez... whatever you you have against tribbles, and why do they need to be cut in half?
    2. Ithirahad

      Dev Blog : March 30th 2015

      ...Hmm, speaking of turrets, if turret enhancers are gonna become mass-based too, might I suggest that they be made really really expensive? Because giant guns that can automatically track targets are kind of annoying, and there should be a price for using them. Regular docking enhancers should...
    3. Ithirahad

      Dev Blog : March 30th 2015

      This... this is awesome. Even the current state of the docking revamp (if the bugs with computers and sector changes disabling the darn dockers was fixed) would make for a really awesome update (no awkward gaps, reorientable point-to-point docking with the same beam system we're used to) and...
    4. Ithirahad

      The Aethi Imperium //Now recruiting!\\

      Elwyn's been reset, and the playing field is at last evened out... Potential miners, traders, diplomats, pilots... the Imperium needs you now more than ever.
    5. Ithirahad

      Faction balls!

      The fate of my base on EE. (The smaller ball with the sword is my new recruit.)
    6. Ithirahad

      Make it so an active stop drive neutralizes the gravitational pull of a wormhole.

      Yes, but if it takes a specialized ship to use them, people just won't bother.
    7. Ithirahad

      Kupu's thread

      That looks amazing. However, what are you doing with the ice crystal texture...?
    8. Ithirahad

      Make it so an active stop drive neutralizes the gravitational pull of a wormhole.

      That's the idea. Exploration ships that wanted to travel through wormholes would have to not also be completely combat-optimized. Then all we need is some incentive to actually use wormholes - perhaps some kind of sector that can only be accessed using the wormholes; something like EvE's...
    9. Ithirahad

      Planned Uneven Resource Distribution and Density: Getting the Wheels Turning

      Yeah, hence the whole "I'm hoping that it's just that the devs didn't see this" part to my post. That sounds kind of cool, but it would mean that for there to be regions of the galaxy with different distributions of resources (Rather than singly systems) areas of the galaxy would have to all...
    10. Ithirahad

      Planned Uneven Resource Distribution and Density: Getting the Wheels Turning

      Agreed. I'm... hoping that it's just that no dev has seen this. If it's seriously not planned (or at least something similar) then not to be whiny here but I'm gonna flip a sh... uh, table.
    11. Ithirahad

      TREKMADE SERVER

      Stopped reading at "Communist Empire." Why do we need this? The United Federation of Planets is close enough already... Also, do the Cardassians have any ships yet? I have been wanting to see a well-made Galor-class in this game since I got here.
    12. Ithirahad

      The Aethi Imperium //Now recruiting!\\

      I tried. Either way, though, hopefully Elwyn's gonna get a reset so it shouldn't matter.
    13. Ithirahad

      Kupu's thread

      Nuuuuuu... I'm using it to make a door that blends in decently with glass. :(
    14. Ithirahad

      Planned Uneven Resource Distribution and Density: Getting the Wheels Turning

      That's the general idea. There might be an occasional exception (A system where there's Nocx and Parseen everywhere but no Zercaner or Macet to be found anywhere) but normally there should be a bit of everything somewhere. It just might take a considerable amount more hunting around than normal...
    15. Ithirahad

      A Shipwright's Alpha Game Rant

      One, realistic is never an excuse for terribad game mechanics... and two, this is Starmade, far more advanced than KSP by miles. And even in KSP, you can mount RCS all over the place if you want.
    16. Ithirahad

      A Shipwright's Alpha Game Rant

      As much as that's hilarious, I'm kinda sorta close to just reporting that and getting it outta here. I put my images in spoiler tags for a reason. EDIT: Thanks.
    17. Ithirahad

      A Shipwright's Alpha Game Rant

      Just one little, tiny, massive problem with this. Nobody wants to see ships flying around that are just giant boxes or wide, clumsy rectangular-prismatic rods. Even if the ideal design(s) looked awesome, which is nigh-impossible since this is a game of blocks and the best shape will probably...
    18. Ithirahad

      An analysis of the relationship between planets, faction interactions and resource acquisition.

      Let's not forget this: http://starmadedock.net/threads/uneven-resource-distribution-and-density-getting-the-wheels-turning.6425/ If this suggestion I just linked was added, then it would become important to have resource extractors in many systems spread out, creating more of an incentive to...
    19. Ithirahad

      Actual cloakable ships

      Don't go by length/dimensions, otherwise cloakers will all be tiny doomcubes.
    20. Ithirahad

      Actual cloakable ships

      Yeah; cloaking should probably get a cooldown. It's annoying that you decloak people with scanners and suddenly boom, they can just cloak again.