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    1. Ithirahad

      Sustained Warp vs. Schine Engine

      I think that a sustained warp drive should only be, say, 25-50% faster than server max "sub-light" speed, but with the advantage of being automatic and not requiring holding W.... The drawback should be that your shields are zeroed out when you drop out of warp, and a really fast drive should...
    2. Ithirahad

      Suggestion - Scanners (No not those ones)

      That's actually an amazing idea. You might want to expand on that and turn it into its own suggestion thread.
    3. Ithirahad

      Some ideas on game mechanics and ship construction

      I agree, which is why I believe that capital-sized weapons should still be able to rip through armor... Smaller ones shouldn't do as much direct hull damage though but be able to efficiently... do... stuff of some kind. :P
    4. Ithirahad

      Hail thy ship

      I really want some sort of hailing feature, but IDK how it should work... Perhaps players could create their own set of messages they could quickly send, or type a custom message on the spot.
    5. Ithirahad

      Suggestion - Scanners (No not those ones)

      HIja'! Or, as we Aethi say... Na'ii! I fully support this; it sounds great and we've needed something like this for a while.
    6. Ithirahad

      Some ideas on game mechanics and ship construction

      I like seeing ships get ripped apart. But it shouldn't happen because of cannons or even beams cutting a massive rift through ships, it should be because they hit (at least came close to hitting, or dented through the hull) and destabilized key systems, which then exploded and sent debris flying...
    7. Ithirahad

      Some ideas on game mechanics and ship construction

      IMO, blocks in general shouldn't just disappear as easily, though... Systems, maybe, but not hull, or decoratives for that matter. It should take at least a missile to make big stupid holes in ships. Other things should disable systems, light plasma fires, and do other similar things, without...
    8. Ithirahad

      StarMade 0.1862 New Stations & Faction Security

      I highly, HIGHLY doubt that it'll come out today. Soon. Very soon. But probably not today.
    9. Ithirahad

      Buggestions

      Agreed fully. You forgot to mention making planet gravity more consistent and fixing atmospheres, though. (At the very least, it would help if stuff built on a planet wouldn't extend its gravity well.)
    10. Ithirahad

      Some ideas on game mechanics and ship construction

      I love all of this. Except... Doesn't this ENCOURAGE having computers in the same place, rather than discourage it? If they're far from one another, it's a lot harder to get them all repaired in time to avoid them going kapoof. Not that this is a bad thing; IMO control computers should all be...
    11. Ithirahad

      New factory: Scrapper

      Yeah; this would help make pirate station loot and other things a lot more useful to have, and would just be awesome in general. +1.
    12. Ithirahad

      What would you like to see in a ship designed for multiple people?

      It's not suicide if you don't actually die; that's cheap. But yeah, it could be used for 'piloting' disintegrator missiles, making them a lot more effective...
    13. Ithirahad

      How do I remove a planet?

      /destroy_entity_dock with the core selected will destroy the entire planet. Just doing /destroy_entity won't do you any good; you'll just end up deleting the core and leaving the actual planet segments intact. And no, there's really no way to spawn a new planet.
    14. Ithirahad

      Lights require minimal power to light-up?

      ...Uh, for one thing, how hard is it to put down a single reactor. And for two, there's still nothing stopping you from using parsen crystal capsules as lanterns.
    15. Ithirahad

      Starmade Propaganda

      That poster seems kind of... mehhhh.
    16. Ithirahad

      Location-based resource rarity

      Redundant; suggested by the original post. Sertise and Rammet are both resources, therefore, there would be systems particularly rich in those. (But probably somewhat lacking in other things - say, Varat.) ...I feel, though, that in addition to this suggestion, the systems that are really worth...
    17. Ithirahad

      Developer Q&A - December 2014

      Yeah, I'm kind of curious when we'll finally see some more of the promised AI features finished myself, but regardless... My real question is: ...When do we get to pilot our ship from control chairs?
    18. Ithirahad

      Location-based resource rarity

      +1; this could have all sorts of neat repercussions.