Search results

    1. R

      Turrets

      In the process of building a base around a store, and I want to put defense turrets on it in case pirates show up. When I fire the (overly large) turrets that I\'m testing atm, it\'s power goes down to zero but it continues to fire - I assume it\'s drawing power from the station, but how does...
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      Battletech's Aegis-class Heavy Cruiser

      Is insanely huge, in many cases, if memory serves.
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      Battletech's Aegis-class Heavy Cruiser

      This is insanely cool.
    4. R

      Signs are very needed

      In a tutorial video (on factories) on youtube, the author had a unit of whatever was being created in that factory placed on top of it. I suppose you could do this with plexstorage, but that would be one hell of a lot of storage boxes...
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      Personal Ships

      Perhaps if you were allowed to be a faction within a faction, the facton block would allow you to set a \"personal faction\" and then you are also a member of the \"fleet faction X\". Same block, multiple purposes.
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      Light and door computers...

      Remote control of plexdoors and lights would be great. Also it would be nice if a \"spotlight\" existed, since the current lights are kinda uselss for that purpose (except perhaps the beacon, but that thing throws blinding rays everywhere).
    7. R

      Finite energy

      Given the vast distances we\'re talking here (or would be if this were RL), one would assume that tech would advance to the point of at least providing some form of unlimited propulsion. As things are currently set up, we have: Generator/storage units (the power blocks). Storage units...
    8. R

      Conveyer for internal docking and undocking.

      To have the ship dock normally, in the \"landing bay\". Then, somehow, have the docking port, ship and all, moved further inside the ship to a \"hanger bay\". Possible workarounds with current systems would be to place a large U-shape in the entrance passageway, so that the docking ship has...
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      Advance Build Mode Ideas

      If you put all 3 symmetry planes on, you could build one quarter of the thing and the rest would complete itself...
    10. R

      Suggestion: Divide the Suggestions Forum

      Just create the forums, change these to \"archives\", and have people put their ideas in the new forums. Links to archived threads for reference if they want.
    11. R

      Advance Build Mode Ideas

      A checkbox that allows you to keep some/all Advanced Build Mode settings while switching/creating new ships. For example when I leave one ship and create a new one, if I want to have the same 10x10 panel (say I\'m building 1 ship and I want to go over and build another, or my station, whatever)...
    12. R

      Blueprint/Catalog abuse FIX

      The admins could set the stores to a high cap and consant resupply, to allow unlimited blueprint use.(albeit inside the catalog area). Hell, you could even change the area around the catalog block that could be constructed in...make it the whole server if you wanted.
    13. R

      Blueprint/Catalog abuse FIX

      Well as I said, this kinda ties in with the factory issues - my understanding (I have yet to set up a factory system myself) is that currently, you can basically craft anything you need out of dirt (or so I saw someone comment). If so, it\'s just a matter or setting up a factory to churn out...
    14. R

      Some like a piston

      Use plexdoors to move something in a way similar to this... I haven\'t tried to mess around with plexdoors yet...hmm..
    15. R

      Signs are very needed

      At the moment (I just started) I have a small row of plexstorage boxes, and I use the various colors of normal hull pieces to make it easier to find a specific box As in, I have my small collection of hull pieces in plexstorage 1 brown... but signs would be nice.
    16. R

      Blueprint/Catalog abuse FIX

      I can see how servers that allow for massive constructions would be interesting for some persons. I was attempting to think of a relatively simple (I think) fix for the issue.
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      Blueprint/Catalog abuse FIX

      My bad...is this the same as another suggestion? I didn\'t see that thread... Speaking of which, where is the search forum function?
    18. R

      Blueprint/Catalog abuse FIX

      With some tweaking, this could be used to auto-build AI defense ships/turrets around the catalog block in response to attacks - although obviously this would only last as long as the resources feeding the catalog block did. Also this would allow stations to spawn defense fleets like they...
    19. R

      Blueprint/Catalog abuse FIX

      Possibly... ----------------- New block: Catalog block - this block projects a field (much like the store field) around it, which allows people to use the catalog feature inside said field. Mechanic change: Catalog block draws materials for the ship to be built either direct from the store...
    20. R

      Conveyer for internal docking and undocking.

      Alternatively you could use plexdoors to open/close the space, but then those doors don\'t have the damage resistence of hull...