Mech1_dropship: My first attempt at a drop ship. Has the ability to land on planets to deploy the 8 Mech1s and single Siren for air support. This will truely be something to fear once we have land battles.
I agree. It is a really neat feature... In theory. In the game though it makes large ships appear to fall away from you when you buy them at a shop and makes planets hard to find since it is constantly moving.
Here is an idea I had that incorporates the OP
So first off hulls use hull armor absorption
Second, hulls are fully affected by shields (shields absorb 100% damage is shield block is shot)
And thirdly, if any block besides hull (or plexdoor) is hit, shields only absorb a percentage of damage.
Hull absorption is the best solution but what if we combine multiple ideas.
So first off hulls use hull armor absorption
Second, hulls are fully affected by shields (shields absorb 100% damage is shield block is shot)
And thirdly, if any block besides hull (or plexdoor) is hit shields only...
Personally I really like skin shields as they have as really nice effect and bubble shields can be kinda ugly. Using your suggestion though and making it so the shields are divided up around the ship would allow for more strategy to be used which I do support.
I like to build my own ships since using smedit isnt a challenge... just cheating. Though it is a good way for beginner players to learn how to create large ships
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