Search results

    1. jzimmerman4

      This is how epic StarMade would be with sound effects

      I messed around with the sounds a bit a while ago though I never was able to make something that I really liked. To convert the files I just used an online program, cant remember what it's called though. Ill look for it and keep you posted if I find it again. Edit: Already found it...
    2. jzimmerman4

      Brotherhood Republic Fleets [Full Burn]

      Ohh that definitely would but I find that cannons are pretty useless as of now since beams are just so much more accurate.
    3. jzimmerman4

      Brotherhood Republic Fleets [Full Burn]

      I'll send you a download link once its finished. Haven't started on weapons yet since they are always changing as of now.
    4. jzimmerman4

      Brotherhood Republic Fleets [Full Burn]

      Hahah thanks! I do plan on adding a few more since I am going for a realistic feel, as in every gun has a barrel. Hopefully it wont be overboard though but hey, who can have too many guns?
    5. jzimmerman4

      Portions of ships duplicating themselves

      Just had the same thing... weirdest bug ever. Also happened when I was missile testing. (missile/cannon/explosive)
    6. jzimmerman4

      HexHUD - User interface reskin

      So when are you planning on updating this with the new weapon window? I'd love to continue using this.
    7. jzimmerman4

      Brotherhood Republic Fleets [Full Burn]

      Another update on the Beowulf. Added more armor and some Gatling guns, still deciding on what weapon combinations to use but I am almost confident on what I want!
    8. jzimmerman4

      64x64 Heavy Metal WIP by Skylord

      Wow really nice; however, I would recommend that you make the thin lines in the hardened hull line up, it'll make it look a lot smoother and more continuous.
    9. jzimmerman4

      HAPPY BIRTHDAY SCHEMA!!

      Happy Birthday! Hope you had a great one. Thanks again for the best game ever.
    10. jzimmerman4

      Brotherhood Republic Fleets [Full Burn]

      Thanks for the feed back! I will definitely make them thicker then or add some more supports.
    11. jzimmerman4

      Brotherhood Republic Fleets [Full Burn]

      Did some more work on the main turrets. They show what the ship's theme is going to be really well.
    12. jzimmerman4

      To Turret, or not to Turret.

      Id suggest making some larger turrets and placing them on the back flat corners. It would look really cool if you can make them look almost as if they are apart of the ship. Some smaller turrets would also look nice on the other flat surfaces.
    13. jzimmerman4

      NuclearFun's Ships

      HA thats the same way I've been building. Gives a very nice uniform look to a fleet, plus everyone knows who built it.
    14. jzimmerman4

      Supernova Shipyard

      It is "Tab G" so thats why it isnt working
    15. jzimmerman4

      JS-Technology

      See ya man! Have fun during your travels. oh and P.S. I am totally stealing that core room hah
    16. jzimmerman4

      Brotherhood Republic Fleets [Full Burn]

      It has been quite awhile since I have posted any sort of ship update, but finally all of my AP tests are over so I have managed to do some work on the Beowulf. P.S. note that this is a heavy WIP (as I plan on changing a lot of it). I will also most likely finish this design on the Trace build...
    17. jzimmerman4

      Trace Build Server

      Thanks so much. Ill be getting on now.
    18. jzimmerman4

      Trace Build Server

      IGN: jzimmerman4 Current Faction / Shipyard: Admiral of the Brotherhood Republic Links to any of your work: http://starmadedock.net/threads/brotherhood-republic-fleets.174/ Time zone: US Mountain time Previous bans?: Nope!! Why you want to join the server: I want to be able to collaborate with...
    19. jzimmerman4

      Bug External site download not working

      Thanks man! This really helped.
    20. jzimmerman4

      Bug External site download not working

      Okay I am having a hard time knowing how to do that though.