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    1. jzimmerman4

      A New "Wave" [Pirate Ship Community Contest]

      I feel like the creators almost never finish with the judging though which is always sad.
    2. jzimmerman4

      "Best" General Purpose Turrets?

      For turrets cannon as the master system is more effective since the accuracy is the same but cannons have the better range.
    3. jzimmerman4

      —❮ PROJECT ⚙ SPARTAN ❯—

      Ive been working on a walker that actually walks. Would that be of any interest as it practically is a movable turret. I still need to incorporate a turning mechanism and I can always create a more compact crawler version. http://i.imgur.com/07TNrmH.gifv
    4. jzimmerman4

      Brotherhood Republic Fleets [Full Burn]

      Yea I deffinetly used some inspiration from those!
    5. jzimmerman4

      Brotherhood Republic Fleets [Full Burn]

      Got inspired and built a fully functional walker. Currently just a prototype as turning still isnt possible without a awkward fifth arm but I am working on improvements. Make sure to check out the gif below and leave some feedback! GIF!!!!
    6. jzimmerman4

      Liquid Systems Nano Yard (LSNY)

      I feel so inspired to start building drone carriers after looking at this thread.
    7. jzimmerman4

      A real walker!

      No I meant with the blocks that go into the mined holes. I have a hard time getting them into holes initially (before I even turn it on) but I think if I use docking Ill be able to properly align the walker so it will work... lol
    8. jzimmerman4

      A real walker!

      Yas points!! lol So I have majorly compacted the design (still can do more though) and sped it up (bigger steps and multiple legs moving at the same time) http://i.imgur.com/zsxMTQB.gifv Yea I have no clue how I will do turning and make it look good... Do you have a trick as to how you...
    9. jzimmerman4

      A real walker!

      Oh dang, looks like I have a lot of caughting up to do cause I see turning/ direction control there and you crossed a spasm!! hahah :eek:
    10. jzimmerman4

      A real walker!

      Hahah yea bigger steps are definitely necessary! Yes my design is so bulky right now :( gonna take a lot of redesign to get it small enough for "practical" uses. I am excited though to see how both ours progress though! Thanks for the inspiration. ps. yaaass ice planets rule lol
    11. jzimmerman4

      A real walker!

      Here is my first prototype. Very slow but really stable and with a few modifications Ill be able to get a much quicker version. Needs a lot of polishing with all the delays but I am not sure how to do that yet, possibly some complicated flip flop magic...? lol http://i.imgur.com/YL7ubcm.gifv
    12. jzimmerman4

      Kupu's thread

      This bug has been reported and is currently being looked into as I too, among others, are experiencing this. Its bug T538 in the tracker.
    13. jzimmerman4

      A real walker!

      Hahahah thats awesome
    14. jzimmerman4

      Starmade v0.194 - Shipyards

      How about a way to manually recenter the ship so it isnt always moving around. For example a button you push in the shipyard computer
    15. jzimmerman4

      A Question to all the ship builders.

      Hard to tell but the sides are all sloped
    16. jzimmerman4

      Starmade v0.194 - Shipyards

      Well Once magnetic docking is implemented that would be neat to have!
    17. jzimmerman4

      A Question to all the ship builders.

      I would recommend you steal. No joke, copying other peoples ideas whether from the fourm or other art work will allow you to practice building curves and such until you are able to create your own ideas. Of course make sure to give credit where credit is due. I personally use to load in models...
    18. jzimmerman4

      Starmade v0.194 - Shipyards

      That would be really neat though so that once you destroy the pirate shipyard you no longer have to worry about pirates in the sector.
    19. jzimmerman4

      Brotherhood Republic Fleets [Full Burn]

      New shipyard update out so here is my first one! Next one will most likely go along with my pirate station theme. Designed to be a starter shipyard to create fighters and shuttles. Also contains a factory, automated airlock, and flashing lightening in the power generator module.
    20. jzimmerman4

      [WIP] The Sutaffu Jonh's

      Really liking the detail on it so far