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    1. Valck

      Uplink Save Login checkbox does not work anymore

      Same issue here, so I'll just hop aboard... can't even remember when it stopped working - it did work at some point in the distant past however, might have been a year ago or even longer. Tried everything from fresh install to deleting ~/.StarMade/settings.properties to up- and downgrading the...
    2. Valck

      Single Player Survival Mode

      Full-heartedly agree, but for the time being, there's not much you can do besides either god-mode the money in, or live with the occasional shop... and selling tons of rock or other really abundant c^H stuff is a risk I'm willing to take, at least for now. EDIT: With the current shop system, it...
    3. Valck

      Single Player Survival Mode

      If you'd kindly reread my first post where I suggested setting the shop spawning probability to a very low value instead of zero, including a detailed explanation why...
    4. Valck

      Single Player Survival Mode

      True, but if I'm given the choice between a pull-down menu, even one with a few entries, and a config file I can edit to my heart's content, I know what I'd choose any day. Even if you wouldn't, now you know a way to have different game modes while Schine are hard at work adding more pull down...
    5. Valck

      Weird maxed out client CPU usage

      Thanks for the feedback. I have the server running from the console for occasional multi player visitors, never tried the server GUI. The client behaves the same either way (just tested with "pure" single player mode). And I don't think it's GUI related, since the UI is still being rendered, and...
    6. Valck

      Single Player Survival Mode

      That's what config files are for... try changing the following line in your StarMade/server.cfg: SHOP_SPAWNING_PROBABILITY = 1.0E-5 or some very small value if you want some shops. Each star system is 16x16x16=4096 sectors, so you can figure out your desired shop density. I usually go for around...
    7. Valck

      Weird maxed out client CPU usage

      I just noticed something very weird about the game client's CPU usage; it isn't some new behaviour, I just failed to notice it before: I'm running StarMade in windowed mode on an AMD FX-8350 eight core Gentoo Linux box, 8MO RAM, and a Nvidia GTX560Ti. The StarMade client maxes out one CPU core...
    8. Valck

      A discussion on economy: By the numbers!

      Nice rant mate. You do realize that three posts above yours the revised numbers for the latest build paint a very different picture from the OP?
    9. Valck

      Suggestion for a slightly different display block

      It's already there. The display block can accept HTML-like tags for colour and font size styling: <style>f=64</style> Problem is, f (font size) can only be 0, 1, or 2 (smaller, default, and larger) at the moment. This is what needs to be expanded upon, and ideally a few more parameters, for...
    10. Valck

      Planned Folder for Pirate, Trading Guild, etc Ships.

      Possibly, but just copying a few megabytes shouldn't be that much of a problem either, if you want to give specific blueprints only to some but not all factions. Otherwise you would simply plop the design into the top blueprints directory. I don't quite see where user names come into this, but...
    11. Valck

      Planned Folder for Pirate, Trading Guild, etc Ships.

      A good way to implement this might be to simply have subdirectories corresponding to the faction IDs; this way, it would not be limited to "pirates" and "trading guild" only, but open to whatever other (N)PC factions there may be in the future as well. Drop a blueprint in the corresponding...
    12. Valck

      Collision Damage.

      I have experimented with different values for COLLISION_DAMAGE_THRESHOLD and no matter what, even at an impact speed of only 2 or 3 "km/h", my ship takes damage from "colliding" with a station. Now if this was a massive Titan of several thousand tons, I might even accept some minor scratches in...
    13. Valck

      Offline LAN play

      One thing you need to verify is that every computer has a unique IP address. So as Elladan said in the second post up top, on each computer, open a command shell or the network settings dialog and check its IP address. If there are two or more using the same address, you need to change those to...
    14. Valck

      Claimable Shops and Shop Docking

      No further text.
    15. Valck

      Don't try to sell a recipe to a shop, Will crash your game!

      Selling a recipe crashes the client, the server continues running with apparently no damage done. Bug report and relevant server log has been sent.
    16. Valck

      Server Crashing Occasionally (FileNotFoundException)

      Why not 0.09381? Why 0.0938 and not 0.09380, after 0.09378... Whatever... This update appears to have made quite the difference. There are still tons of files being kept open even without any player connected, but it seems the unrestricted growth has at least been reduced. It remains to be seen...
    17. Valck

      Server Crashing Occasionally (FileNotFoundException)

      So I decided to watch the server process on a local machine (different kernel, ulimit settings, etc., but symptoms are still the same), that way I could start/stop/restart it when needed. $ watch -n 60 --errexit \'lsof -p $(pidof java) >> javawatch.log 2>>javawatch.err\' made pretty obvious...
    18. Valck

      split the AMC into two types

      I\'d prefer to see the existing game mechanics changed in a way that the smaller the cannon, the higher the rate of fire, and the bigger, the slower, while damage per second continuously increases with size; maybe even a small area effect for really large guns, or related to calibre (determined...
    19. Valck

      Server Crashing Occasionally (FileNotFoundException)

      ... exactly what I\'m going to do, among a few other things ;)
    20. Valck

      Server Crashing Occasionally (FileNotFoundException)

      ... the JVM is already exiting, and the chances of getting any useful information are slim at best :/ But thanks for the link, I\'ll have a look at it later. I will try and monitor it more closely, and report back with any findings. Problem is, I\'m not the box\'s admin and can\'t simply...