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    1. jath

      A look at shield strength and weapons.

      I'm not a fan of treating shields as armor from the get go. I think 100% shields should protect 100% damage for how strong they are, at least for the first couple shots. I can see however, shooting repeatedly in one spot, even though the shields might still be at or near 100%, perhaps repeated...
    2. jath

      A look at shield strength and weapons.

      Since when does fighter jet = skiff? The real issue here is that you don't know how to use radar jammers, ion effect, or punch through effect. The other thing is, the balance issue isn't between shields and weapons, honestly. The balance is between shield blocks and armor blocks. Why put...
    3. jath

      A look at shield strength and weapons.

      I personally think shields are too powerful. In real life, if there is a good pilot flying a tiny plane with good armaments, he can seriously damage a naval vessel 1000s of times his size. He'll probably get shot down anyway, and the boat will be fine in the end, but damage will have...
    4. jath

      Salvage array on planet

      I've been planning on building a concept miner in this style, you've just motivated me to do it. Check out some of my other mining concept videos on my YouTube channel (same name) in the mean time. Most of what i have done will be available for download soon.
    5. jath

      New storage button: Add stored blocks to filter

      It's a great idea that has been suggested many times. I'm not sure why it wasn't like this from the beginning to be honest. I hope they fix another issue as well. It seems only one box can siphon from another box when the same filter is present, rather than multiple boxes transferring into...
    6. jath

      starting the game, day 1

      Lol. I was basing my idea on mass effect three. Never saw your idea. If i had, i would have bumped it instead. Bumping others ideas is more effective that original posting anyway.
    7. jath

      starting the game, day 1

      I find that when people don't put features into a game for fear of trolling, the game loses on a lot of potentially amazing features. I set up a station that gives free ships away. They are not ever trolled. I put some information on the instructional display blocks that made it clear...
    8. jath

      half block

      You're right, i mistakenly counted grey for a crystal color
    9. jath

      automatic anti drift thrusters

      I'm talking about the automatic flight controls that will make a small high thrust fighter capable of taking tighter turns by emulating an airplane that translates forward momentum into radial momentum using the air, except without the air, it would require a large amount of thrust to do the...
    10. jath

      half block

      Advanced, standard, hull, crystal, Red4 yellow4 blue4 orange4 brown3 purple4 black4 white4 grey4 green4, glass1 40x6 240 ids Fine, i can do without armored and glass variants. Just regular hull in the colors is fine. Still need 6 positions though. That's 60 ids. You guys are such downers...
    11. jath

      starting the game, day 1

      When you enter the game now, you get a few parts and a little bit of instruction. Using the tutorial, it shows you some of the absolute basics for playing, but it's still really hard to get started. The early learning curve is quite steep. My idea is to make this process a little smoother and...
    12. jath

      half block

      6 position half block. One in each hull type and color. Please. I have 10000 uses for them.
    13. jath

      automatic anti drift thrusters

      Flying a fighter is a difficult task in this game when you're talking about how effective you can be against a larger target. It relies mostly on its maneuverability to avoid incoming attacks and to stay out of way of turrets while avoiding crashing into larger objects. The key is to make the...
    14. jath

      Uniform preview mannequin

      This is a good idea. They can do it, it's not that hard to program. Thumbs up.
    15. jath

      Implemented New Personal equipment: Flashlight

      I'm surprised this hasn't been thought of sonnet. This is a good idea. Night vision: genius One way the flash light could work is it could place a temporary invisible non physical light block on the aimed at surface regardless of faction permissions. The frequency of the block placing and...
    16. jath

      Salvage beams should be a cone.

      Already possible. Use missile slaves.
    17. jath

      Infinite Power is OP

      wrong on multiple fronts. Uranium is used to heat water with it's natural "burning" that it does by giving off radiation. There is interplay between rods of refined uranium that causes it to heat up, just like burning sticks, and boil water. The difference is that the overall chemical change...
    18. jath

      Decrease Weapons Range

      2 things, first, shorter weapon range, really? They've been begging for longer weapon range forever. It's here, now deal with it. Secondly, the answer is better ai. Ai that won't attack over a certain range unless attacked first at that range. I agree that sniper pirates are bs, but so...
    19. jath

      Infinite Power is OP

      I heard they were going to have a Yhole reactor. It'll run on Yholes.
    20. jath

      Salvager Looting and Drone Docking

      I was thinking about this the other day when i was killing pirates. I kept having to stop fighting to unload my inventory into a box to pick up more stuff. Pain. What i think should happen is the loot shouldn't even pop out, but remain in storage boxes in the ship. Zap the core with a...