Search results

    1. jath

      collision damage physics.

      Furthermore, if you did it right, you cold use a rubber type block (I'm thinking plex doors) as bumpers to reduce collision damage.
    2. jath

      Faction Modules - Should be detectable

      Welcome to the jungle
    3. jath

      collision damage physics.

      Im just saying, if the block is smashed, it should turn into scrap if it would have otherwise been destroyed, and possibly absorb a little bit of the additional damage that is incoming.
    4. jath

      Pirate Station Faction Module locations

      Please, like, share, Comment, both this thread and the video. Thanks!
    5. jath

      Faction Modules - Should be detectable

      GeneralEagleEye rariisan Mariux Jaaskinal Mokunen Lecic kiddan Comr4de CyberTao Blakpik PizzaPress
    6. jath

      collision damage physics.

      Having played recently with the collision damage on, i had a lot of fun with the collision mechanics. I have written up an idea before on how i thought the damage should be distributed and i just want to make my reasoning clearer and more comprehensive. The balance of damage occurring takes...
    7. jath

      Faction Modules - Should be detectable

      I'm going to make a video that shows you the location of all the faction modules in the pirate stations. I've found most of them.
    8. jath

      Planned permission block features

      Awesome! A like from bench
    9. jath

      Database Window makes game unplayable

      I"m going to build an anti griefer ship for you all. You're going to like it. I'm going to stream this right now in fact on twitch. (same name)
    10. jath

      A look at shield strength and weapons.

      As long as there is PVP, there will be snipers. A proper bounty system that gets the space police involved would be a step in the right direction as well. A more immediate solution would be to play on a whitelist server. They actively attempt to keep trolls out.
    11. jath

      Planned permission block features

      List of what would be useful in a faction permission block. (I personally think faction modules are pretty much spot on the way they are now) Faction Permission Module: []anyone []allies rank []1 []2 []3 []4 []5 [] Name____________ (separate with commas) [] pass code ____ - affected...
    12. jath

      A look at shield strength and weapons.

      I hate when that happens, but it's inevitable. Something that might help is having an audible ping when a manned ship appears in range, and to have red lights and audible beeps when a missile is tracking you. hopefully that gives you enough time to do something. I would also like to see...
    13. jath

      The first law of motion - A roadmap to more satisfying space flight.

      Firstly, I agree that we should have 0 drag on the game, but there are a couple problems with doing it. First problem is that it is actually possible to "fall out" of your ship in several ways, causing your ship to leave you behind. In real life, this isn't possible as you'd just float beside...
    14. jath

      A look at shield strength and weapons.

      makes perfect sense to me. You guys are all crying foul when an enemy uses a better tactic than you. Perhaps some of you should rely more on your diplomacy than your fighting skills in this dynamic PVP universe.
    15. jath

      Autokick Ramming players

      2 things to input here. #1, auto kick would be terrible for anything on a planet. Forget skid racing on saber world, or robot wrestling. Collisions happen, deal with it. #2, trolls can be dealt with. Troll taps are easy to make. Covering a ship in area triggers will lag him out bad when...
    16. jath

      Factories on ships

      I personally don't see any reason why we shouldn't be allowed to use factories on ships. Naval vessels have whole machine shops in them, and voyager built the delta flyer on board, twice. Even some military aircraft have some basic fabrication equipment aboard. With 3d printers, it's only...
    17. jath

      Incinerator Block

      Although, it does add a modicum of fun to the game. Thinking of a trash disposal ship like from star trek voyager. Stop dumping your radioactive waste into the void man!
    18. jath

      Player vs Environment

      Pirate owned systems. Stronger and more frequent pirates, black markets (neutral), and besieged and terrorized colonies of friendly npcs. The questing possibilities are endless.
    19. jath

      Player anchoring

      I was thinking exactly of this the other night. A cryo chamber bock is the obvious solution here. A blue version of the undeathinator. You could use it to make any pod or bed design you want.
    20. jath

      Incinerator Block

      Well, that's because we have incinerators already. They are called stars.