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    1. iceman6491

      Logic tool

      what is the range of wireless logic?
    2. iceman6491

      CT Shipworks [Update #7- Hangar, First Pass]

      Still on a little hiatus from the cruiser, so I thought I'd give the faction a hand and give an older ship a little love: Then this happened... I blame Raiben
    3. iceman6491

      Ice's Modular Station - Part 1, Small Docks 2015-06-11

      Im building components to construct a modular home base station, and this is the first to be completed (first stage completion at least), fully coloured in new NFD livery. This dock is suited to a modified Avalon (with USD compatible dock) DISCLAIMER - There is almost definitely left...
    4. iceman6491

      CT Shipworks [Update #7- Hangar, First Pass]

      Thanks for the nice comments guys :) If anyone wants to, they can have a play with the docks still awaiting approval atm...
    5. iceman6491

      Ice's PD Turret Test Bed 2015-06-10

      PDT Test bed, not the smallest or the nicest looking perhaps, but I like it :)
    6. iceman6491

      CT Shipworks [Update #7- Hangar, First Pass]

      Recoloured and added some detailing, but white or brown?
    7. iceman6491

      Rejected Rails as a option not a replacement

      Try this mate (awaiting approval at time of post)
    8. iceman6491

      Rejected Rails as a option not a replacement

      Sure, i'll upload them later when I get back from work
    9. iceman6491

      Rejected Rails as a option not a replacement

      hate to be that guy, but i couldnt disagree more. How do turrets require complex logic set ups now sorry? How is a turret that clips through the ship to fire at some obscure angle in any way an improvement over a little fore-thought...? And bobby ai's arent useless, i have found (besides the...
    10. iceman6491

      Starmade and 3d decorations.

      I just wanted to point out that a lot of these comments come across as quite insulting* to those who are working their arses off to make this game we all love... and dont forget, no one here paid £40-50 for it.... Lets try avoid biting the hand that feeds eh? :) *not saying that was the...
    11. iceman6491

      Nova Fleet Dynamics Build Server- Build, Play, Explore! [Whitelist]

      TheBlueThunder those ships are very nice :)
    12. iceman6491

      BP Corruption & Crash

      glad im not going mad, and sorry for the no logs, i forgot :/ And i presume the same is true for saving BP's in SP generally?
    13. iceman6491

      Starmade and 3d decorations.

      I'd love to see things like this, although not at the expense of other bigger features, like full on shipyards! hint hint.... :D But yea, i think they have a lot too add, and would almost help to counter a little bit of the gigantism thought process. With some of the above suggestions, alot of...
    14. iceman6491

      Inspiration!

      will this suffice for now?
    15. iceman6491

      CT Shipworks [Update #7- Hangar, First Pass]

      Took a quick break from the cruiser to start work on a modular station, my plan is to have a station core that has everything that has to be on a station, while all the other bits can be slowly be docked to the central hub to make an station thats easier to construct on survial
    16. iceman6491

      Rails bug

      You could use a couple of buttons and an RS latch, connect the 'turn' pulse to one half, and the button next to the activator next to the other half. The output of the latch will stay high until the rotator has completed the movement
    17. iceman6491

      Nova Fleet Dynamics Build Server- Build, Play, Explore! [Whitelist]

      9,0,0 :) Also, has it just crashed again? :(
    18. iceman6491

      BSI (BLT Space Industries)

      You never cease to impress me sir. I like it
    19. iceman6491

      Bug All wireless logic don't save

      I had the same last night with my ship. Worked fine in SP, went to MP and besides one item derping (good going at the moment) all seemed intact. However all connections using wireless (I also use c--v) hadn't carried across.