This is still in alpha. Major features need to be implemented. While the yogscast helped get this game get some movement, it was kind of dumb. It was in barely a game. Not sure if they realized what they were doing. Publicizing doesn't start till around beta. Games like dayz can get away with...
Hyperspace is intended for capital ships. If you want long range jump capability then you would obviously be fitting those systems to large ships and those large ships shouldn't be moving so fast to begin with. Makes perfect sense. I do not think they will be immobile since the community voiced...
Honestly it's probably intentional. Considering cranking it up to ultra reduces the distance, it's probably a feature to make sure that some people's computers do not melt. Trading quality for quantity. All the shadows of the ship are still there, just not the cast shadows from other objects. Do...
watch this
cry
tears of joy
Unless you had already heard about this and were talking about adding to its functionality of course.
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Release-wise? A mix of shuttles, fighters and bombers. Once those are done you will begin getting frigates. One release a week for now. Color variants might be thrown in as an extra. So in total 3 more shuttles (not including color variants), 4 fighters and 5 bombers. Work on color variants will...
I didn't know about it till like a week ago. There is also a particle system. Needs a lot of work though because I can't get it to work. But try either shift + P or just P
I forgot what the other keys are. They all move the map around and the direction is based on how the map is currently oriented on screen meaning w will always push you in a forward direction, kinda like if you were aiming a ship. It shows little icons for pirate, trade and abandoned stations and...
Hello! So begins my ship releases.
Today I am releasing the Caldari Shuttle. A small craft with no armaments. It has enough space to transport about 5 people plus the pilot. There is a pod permanently fitted to the ship.
Here is the video release. You can expect one of these with every ship I...
I feel like schema wants his updates to be surprises. He does well with taking in the feedback and the dev build releases allow him to make changes before final release. Chances are he will go over things again if need be from what I am hearing. We got this far without daily updates. It would be...
Hello! So begins my ship releases.
Today I am releasing the Caldari Shuttle. A small craft with no armaments. It has enough space to transport about 5 people plus the pilot. There is a pod permanently fitted to the ship.
Here is the video release. You can expect one of these with every ship I...
Those two things were already confirmed. Less stars in between arm and on the edge. They also stated that it would get progressively more dangerous the further from the center you are.
You know what I would like to see. The actual galaxy itself. Like, when we travel above the plane of the galaxy we should see some sort of indicator that could direct us towards it. Whether it be a faded image of a galaxy or some sort of glow. After all, if these things are flat, and lets say...
Anything that can equip an Eve jump drive will be getting the hyperspace module. This includes black ops battleships, jump freighters, carriers, super carriers and dreadnoughts. Keep in mind, anything that is capital sized and larger may not be made as a spaceship but as a station instead. Those...
Because if the devs told anyone besides mushroomfleet, the forums would have a dozen posts for each bit of news. People would be scrambling to post news. Mushroomfleet has also been around for a long time. They do content solely based on starmade. And the devs actually know and trust those in...
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