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    1. Crimson-Artist

      Best video capture program?

      thanks. im a bit of a noob when it comes to things like this so what is a codex exactly?
    2. Crimson-Artist

      Hydra-Turret - Weapon Reconstruction: Version 2.0

      We've completed the reconstructions of the Weapons and systems of the Hydra Target-Lock Missiles have been upgraded with plasma tech. Brawler Arrays have been replaced with Spread arrays that fire Reverse-Kinetic Rounds New Stats Role: Medium Assault Turret, Anti-Fighter Mass: 36.9 L/H/W...
    3. Crimson-Artist

      Argus-Turret - Power Upgrade Refit: Version: 1.1

      a very small upgrade to our Argus Turret Increased the power of the Spread arrays. As a result the Shredder arrays have been removed. New Stats Role: Pull targets, Flak filler Generation: N/A Mass: 8.5 L/H/W: 7m/3m/5m Power Regen: 590.0 e/sec Thrust: 0 Shields: 3,960 Regen: 44 s/sec Arsenal: 4...
    4. Crimson-Artist

      Daemon Turret - Atlas Cannon Refit: Version 2.1

      A very small update to our Daemon MK-II Rail Cannons have been replaced with powerful Atlas Cannons New Stats Role: Mid-Capital Turret, AOE damage Turret Generation; N/A Mass: 41.1 L/H/W: 15m/5m/9m Power Regen: 5,966.0 e/sec Thrust: 0 Shields: 10,395 Regen: 115 s/sec Arsenal: 2 Atlas Cannons...
    5. Crimson-Artist

      Basilisk Turret - Atlas Cannon Refit: Version 2.1

      A Small upgrade to our Basilisk MK-II Rail Cannon replaced with a powerful Atlas Cannon Shredder Arrays upgraded with Shield-Buster rounds New Stats Role: Heavy Damage Turret, Capital Flak filler Generation: N/A Mass:22.8 L/H/W: 7m/6m/7m Power Regen: 4,307.2 e/sec Thrust: 0 Shields: 4,455...
    6. Crimson-Artist

      Cerberus Turret - Overdrive Refit: Version 2.1

      A small upgrade to our Cerberus MK-II Shield-buster rounds replaced with Overclocked Firing solution. Rounds are more powerful but cost more energy. New Stats Role: Light Damage Turret, Flak filler Generation: N/A Mass: 8.2 L/H/W: 7m/3m/ 5m Power Regen: 1,251.4 e/sec Thrust: 0 Shields: 2,475...
    7. Crimson-Artist

      Best video capture program?

      anyone know a good free video capture program? preferably one that can make good gifs. the in-game one is too fast and slows my comp to a crawl
    8. Crimson-Artist

      Starmade Logic Tutorials

      when the block is orange it means its currently in the off state. blue is when its on but personally there doesn't seem to be a big difference at least from what i've seen. the logic system in general is rather derby atm. this can be rather annoying since on more than one occasion i have the...
    9. Crimson-Artist

      Database Failure - Rollback

      its funny. I was in the middle of showing my mom all the work i put into my ships when the server crashed. :(
    10. Crimson-Artist

      StarMade 0.155 (Fixes and Optimization)

      MY GOD! THANK YOU SCHEMA! Beams are finally like i had imagined. the Pulse is perfect. Now all thats left is for Beams to scale in size with their damage so i can finally have my DEATH BEAMS!
    11. Crimson-Artist

      Starmade Logic Tutorials

      still running into problems. here is a pic of the circuit the problem im running into is that the array will not turn off the push computer. ive actually connected this circuit to a AMC comp to test it out and it worked but when i connect it the push comp it just causes the ship to keep going...
    12. Crimson-Artist

      Starmade Logic Tutorials

      is there a way to create a toggle able clock where the output is in the off state? I'm experimenting on creating a type of cruse control using the push effect but i keep running into problems with turning it off.
    13. Crimson-Artist

      I was out, then I rebooted. Now I'm playing again. thanks.

      u just need to get creative with your weapons outlines. for me I'm really loving the stop/pull effects. also anyone notice that in the latest version explosion effects no longer have the push effect?
    14. Crimson-Artist

      Planetary Loot

      i had always envisioned this. something like strongholds in mine craft. ruins could be a rare find and with the upcoming build block nerf exploring them on foot would be the only way to get whats in them.
    15. Crimson-Artist

      Block ID List (with dynamic filtering)

      the hanging yellow light is missing from the list
    16. Crimson-Artist

      What 3 features would you most like to see added to Starmade?

      also one more thing 4- Physical Representations of actions while in astronaut mode (when we do something I wana see us do it. I imagine seeing our arm with that device attached raised when we have blocks selected. a holographic image of the currently selected block hovers over the device. when...
    17. Crimson-Artist

      What 3 features would you most like to see added to Starmade?

      1- More player maneuverability (like sprinting while in gravity and rocket boosting when not, crouching to 1 block high while also being like mine crafts crouch where it prevents you from falling off of ledges, and grappling hooks to get to and from things) 2- More flight options (FTL and...
    18. Crimson-Artist

      Updated Weapons, Outdated AI

      before the patch Turrets had a hard time using the d1000 missiles but could use the SD-BB missiles no problem. since the weapons update made the SK and BB missile obsolete the AI has not yet been coded to handle the new system. the last few patches only made the pirates/trading guild able to...
    19. Crimson-Artist

      Show block coordinates in build mode

      why did I not know of this till now??????
    20. Crimson-Artist

      Argus-Turret Mark-II

      Argus Class Turret (T) Indicates the total stat including docked entities Stats/Pictures are of Version MK-II Asterisks(*) indicate changes in latest version Completely redesigned for Rails Added more cannons to dramatically increase the power of its pull strength Added Atlas Cannons Role...