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    1. Crimson-Artist

      Implemented How about a tram/rail system?

      so is that confirmation that we'll be able to build our own platforms that move along the rail?
    2. Crimson-Artist

      Dev Blog : February 26th 2015

      I intend to eventually check all the block articles to make sure they're correct and up to date so I'll see what I can do. Still not sure how to change the names of pages but from what I've read i might have to just delete an old/defunct page and start a new one
    3. Crimson-Artist

      Dev Blog : February 26th 2015

      Since we're doing this I took the liberty of updating the Wiki articles on Hulls. They actually tell you stuff now. I also ran in to a lot of Article name inconstancies. Most if not all of the Advanced Armors use the old name "Hardened Hulls". I'm not sure how to change the name on the articles...
    4. Crimson-Artist

      Dev Blog : February 26th 2015

      WE'RE DOING THE THING! WE'RE DOING THE THING!
    5. Crimson-Artist

      Implemented more news posts!

      DukeofRealms i knew I was forgetting some one! The master of Starmade Dock! Nothing unfortunately. everyone involved seemed to have fallen back to their own channels. from the way things are going it would be better to leave the SM channel for official update info and have the Official new...
    6. Crimson-Artist

      Implemented more news posts!

      aside from kupu and infrequent appearances of Bench , where is everyone? Omni and more curiously Calbiri appear to be MIA. I know schema is coding machine so i don't expect him to on the forums We definitely need some more content. The twitter and News feeds are practically dead making the...
    7. Crimson-Artist

      Svens Practical Logic Tutorials

      yo, Sven. did you manage to make a single pulse monostable yet? I'm developing a support tool for my Boom Lance weapon and need a monostable circuit that only produces 1 output signal at a time no matter how many inputs pulses are sent
    8. Crimson-Artist

      Headlights

      I got a whole thread of these http://starmadedock.net/threads/feature-status-stamps-forum-aid.5802/ go nuts!
    9. Crimson-Artist

      Headlights

      been talked about for a long time. Unfortunately the current lighting engine needs to be revamped in order for this to happen
    10. Crimson-Artist

      [SFW] Sioux Fleetworks

      Welcome back to the fold! Good to see the original Master Builder return
    11. Crimson-Artist

      Is there a truly complete list of admin commands somewhere?

      there appears to be some missing commands, like //build_mode_shift_speed (integer) (50 is the default speed) That will change how fast you can move while holding down shift in build mode. and I've heard theres a similar command to change the orbital camera speed though i don't know it.
    12. Crimson-Artist

      How do I give pirates new blueprints and other questions...

      pirates getting harder the further out from your original spawn point is a planned feature. currently pirates will spawn with the same difficulty everywhere in the universe. also the game difficulty will affect the pirates accuracy, I.E how deadly they are. on easy they will barely hit you...
    13. Crimson-Artist

      Medibays the Starmade Way.

      we already have a way to heal ourselves. Pressing [R] on Medical cabinets will heal a set amount of HP and have a cooldown time till you can use it again. you can also heal another player by hitting him with the repair gun. though I do like your idea. expanding the healing mechanic into a ship...
    14. Crimson-Artist

      Is there any way to rotate a ship in build mode?

      what Mariux said. your best option is to do a massive copy/paste. You can change the advanced build size by editing the server config file in your Starmade folder.
    15. Crimson-Artist

      Rejected Launch Star made's community into space, replace everyone with clones of me

      congratulations! your thread has the honor of being the inaugural use of this stamp!
    16. Crimson-Artist

      Recognized Pirate 'Scaling'

      i had a similar idea but it was sector based. http://starmadedock.net/threads/system-attributes-reasons-to-venture-out-of-faction-space.5290/
    17. Crimson-Artist

      when the time comes I will try to make one. but right now cuz the energy demand i would have to...

      when the time comes I will try to make one. but right now cuz the energy demand i would have to make a very drastic choice between form and function. when a ship is 90% power regen blocks it just looks like a human without its skin to me.
    18. Crimson-Artist

      i have perma cloak/jamming cameras that i use to make my videos but in terms of a combat ship...

      i have perma cloak/jamming cameras that i use to make my videos but in terms of a combat ship no. I've said it before, until cloaking gets changed i will never make perma cloak combat ships as they look ugly to me and feel extremely utilitarian.
    19. Crimson-Artist

      Picking up loot clouds

      you know...you gotta shift+click items out of your inventory? ...cuz of the loot filling it up?... god it funnier in my head