I intend to eventually check all the block articles to make sure they're correct and up to date so I'll see what I can do. Still not sure how to change the names of pages but from what I've read i might have to just delete an old/defunct page and start a new one
Since we're doing this I took the liberty of updating the Wiki articles on Hulls. They actually tell you stuff now. I also ran in to a lot of Article name inconstancies. Most if not all of the Advanced Armors use the old name "Hardened Hulls". I'm not sure how to change the name on the articles...
DukeofRealms i knew I was forgetting some one! The master of Starmade Dock!
Nothing unfortunately. everyone involved seemed to have fallen back to their own channels. from the way things are going it would be better to leave the SM channel for official update info and have the Official new...
aside from kupu and infrequent appearances of Bench , where is everyone?
Omni and more curiously Calbiri appear to be MIA. I know schema is coding machine so i don't expect him to on the forums
We definitely need some more content. The twitter and News feeds are practically dead making the...
yo, Sven. did you manage to make a single pulse monostable yet?
I'm developing a support tool for my Boom Lance weapon and need a monostable circuit that only produces 1 output signal at a time no matter how many inputs pulses are sent
there appears to be some missing commands, like
//build_mode_shift_speed (integer) (50 is the default speed)
That will change how fast you can move while holding down shift in build mode. and I've heard theres a similar command to change the orbital camera speed though i don't know it.
pirates getting harder the further out from your original spawn point is a planned feature. currently pirates will spawn with the same difficulty everywhere in the universe.
also the game difficulty will affect the pirates accuracy, I.E how deadly they are. on easy they will barely hit you...
we already have a way to heal ourselves. Pressing [R] on Medical cabinets will heal a set amount of HP and have a cooldown time till you can use it again. you can also heal another player by hitting him with the repair gun.
though I do like your idea. expanding the healing mechanic into a ship...
what Mariux said. your best option is to do a massive copy/paste. You can change the advanced build size by editing the server config file in your Starmade folder.
when the time comes I will try to make one. but right now cuz the energy demand i would have to make a very drastic choice between form and function.
when a ship is 90% power regen blocks it just looks like a human without its skin to me.
i have perma cloak/jamming cameras that i use to make my videos but in terms of a combat ship no.
I've said it before, until cloaking gets changed i will never make perma cloak combat ships as they look ugly to me and feel extremely utilitarian.
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