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    1. Valiant70

      Blueprints Shouldn't Require Every Block

      If you're at a shop, I'd like to be able to press a button to purchase missing parts from a shop and add them directly to a blueprint, limited by the shop's ACTUAL STOCK of course - credits cannot magically materialize things. This would save crafting one of this, three of that, 21 of something...
    2. Valiant70

      Redone Elevator Suggestion

      Similar things have been suggested before. Personally I wouldn't want to have to enter a computer on an elevator. I'd rather punch a button and just ride up or down. Hopefully the rail system has enough logic-enabled features that this can be done without too much trouble. I'd really like to...
    3. Valiant70

      IMPORTANT: HUD Radar Blips and the GUI Update

      In the dev screenshots, the HUD markers/blips have been altered in appearance, but still fade noticeably with distance. Don't sweat it - one of the other devs will almost certainly notice the thread and bring it to his attention if needed. This feature may already be planned. This thread is...
    4. Valiant70

      How to solve all of Star Made's problems

      We need something along these lines, and stuff's been suggested before. Good call on linking so many other threads to this one - I think that will prove useful. Some of the stuff you suggested, like interstellar space, different levels of ores in systems, and even crewability seem more like...
    5. Valiant70

      Cant find any normal (plate) planet?

      That atmosphere... ew. The new planets have their pros and cons, and there might be better ways to do it, but they're still cool.
    6. Valiant70

      procedurally generated horror mobs

      If you're afraid of Minecraft monsters, just accept that you're jumpy. There's nothing wrong with you obviously, but you're very different from someone like me whose first instinct in a nightmare is to attack whatever frightful freak is making the dream a problem. I'll be completely honest - not...
    7. Valiant70

      IMPORTANT: HUD Radar Blips and the GUI Update

      schema I saw your post about the partially finished GUI update and the completed portions look great so far! You may already have this planned, but this is very important so I thought it was suitable to create a thread. I'll keep it short. Several people before me have suggested changing the...
    8. Valiant70

      Planned Starmade as an Astronaut

      One thing though - I can't stand recoil that pushes a character backward when your feet are planted firmly on the ground. It's not realistic (you'd be knocked over more likely) and it's just plain annoying. I could see it jerking your camera view/aim around though. Fire your sniper rifle and it...
    9. Valiant70

      Change FTL mechanics

      I've already suggested that on anther thread. The device's range follows the same rules as a scanner and has measures to keep it from being spammed.
    10. Valiant70

      Change FTL mechanics

      Actually they can already do that. They just show up in normal space a few sectors away before they do. With sustained warp, scanners would have to detect ships in warp. yeah, right.
    11. Valiant70

      Ability to make asteroid bases

      Yeah, since build block mining has been fixed/removed there's no reason we can't put a build block on an asteroid now. It doesn't even need to become a station, TBH. Just stick a shield on it so someone doesn't mine it, and you've got yourself an asteroid base. Planets are natural bodies and you...
    12. Valiant70

      Change FTL mechanics

      There's that, and the fact that idiots will spam faction blocks to cause that just for trolling purposes. Imagine half a dozen 12-year-olds on starmade in a faction called "Trollfaceurmomma" or some such nonsense who go around claiming the four systems around every new faction's home base so...
    13. Valiant70

      Change FTL mechanics

      Nope.
    14. Valiant70

      Sustained Warp vs. Schine Engine

      I agree. In addition to normal-space autopilot, I want to be able to walk around during long-distance warps.
    15. Valiant70

      A Manifesto on Fuel, Balancing, and Various Play Styles

      You'll probably going to end up starting over multiple times anyway before the game's full release, sad as that is. Depending on the server, you may be able to bring in some blueprints or a sector afterward to soften the blow.
    16. Valiant70

      Planned Starmade as an Astronaut

      There's a separate key already for screenshots without GUI.
    17. Valiant70

      Change FTL mechanics

      Think outside the box a little - if you really want AI to be that annoying (I seriously don't) just check the sector for AI in possession of such a device, and have a random chance that you'll be dropped out of warp. If you are dropped out, the sector would load, but the enemy with an...
    18. Valiant70

      Change FTL mechanics

      I really hate the idea of that happening. At least require the enemy to fire something in the general vicinity to pull you out of warp if they want to. I think it more reasonable to simply drop out of warp if you run out of power.
    19. Valiant70

      Sustained Warp vs. Schine Engine

      That's not even a warp drive. It's a nerf drive. It's slow and dangerous to use. It would NOT be more convenient than the jump drive for any length of travel if you get knocked out of warp with no shields next to a pirate station every time you try to use the thing. You'd have to charge and...
    20. Valiant70

      Consumables! yes, even the alcoholic kind!

      Finally something to go in my modeled RP galley. I'm for it.