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    1. Keptick

      Weapon discussion thread

      Well, players can make super tanky ships but they will lack firepower. Or they can make super powerful ships which will lack defense. OR (this gets interesting) they can try to balance it out. Seriously, no one is forcing you to fill up your ship with shields! If you're not satisfied just fill...
    2. Keptick

      I was out, then I rebooted. Now I'm playing again. thanks.

      Well, if you don't even take the time to revamp your weapons after a WEAPONS update then idk what to say... Don't call for "imbalanze!" because you're too lazy to remake a ship. Or even just pair your weapons together. Sorry if this sounds harsh :p
    3. Keptick

      Weapon discussion thread

      Ok, they can do that if they want. I'd like for them to keep in mind that they won't even be able to move once I scratch them and their power drops to zero. As I said, just cram your slave/effect systems there instead. Is your argument that the game should be balanced on people's bad building...
    4. Keptick

      Some Ramblings About Balance (poll)

      You say that but I've actually noticed a return to smaller, nimbler ships. My theory as to why this happens: ok, you have a big ship with 10x the stats of mine. But can you hit me? Your turrets can't aim for shit and there's absolutely no way you're going to turn onto me. Big ships (past a...
    5. Keptick

      Weapon discussion thread

      People, PEOPLEEEEEEEEE!!!!!! Shield regen is F****** BUGGED AT THE MOMENT. That's why ships are indestructible, because they can simply tank and regenerate ALL THE DAMAGE that is being inflicted to them. An other reason this is happening is because everyone is using OLD ships, which usually...
    6. Keptick

      Hotkeys and weapons firing in flight mode.

      ^ that If I want to fire all my weapons at once in a single alpha strike (and deplete all my power in the process) I should be allowed to do so. It's not like I can't already slide my finger across the keyboard numbers while holding down the trigger to fire everything at once. Keeping...
    7. Keptick

      AMC combine old with the new... reason follows

      Remember, the damage per projectile drops but the fire rate increases. For example (these are not real numbers but it works the same): Combo one: 200 damage per projectile, 2 second reload. This mean 100 DPS (damage per second). Combo two: 100 damage per projectile, 1 second reload. Again...
    8. Keptick

      Charon 2.0 - A WIP super titan [Update 5 : new medium turret]

      Heh, no :P It was a refited reaper actually (the heavy corvette). And thanks :D
    9. Keptick

      AMC combine old with the new... reason follows

      That's damage per projectile, not actual damage output (which stays the same btw). In other words, the damage per second you output stays the exact same. And in your case, lowered damage per projectile doesn't matter since you can't one shot kill blocks anyways.
    10. Keptick

      Updated Weapons, Outdated AI

      That's true. I can attest that they are actually shooting at him (while I was there to make it fire). 90% of the missiles went after his base, 8% after him and 2% after me. lol
    11. Keptick

      Derikai's Crimson Sun industries

      Well, once you've reached a certain stage posting the images of a work in progress ship is actually pretty nice. People (including me) usually like to see other's building techniques.
    12. Keptick

      Derikai's Crimson Sun industries

      Just a tip (and this isn't only for you). Only make a thread AFTER you have material to present. Otherwise people will just look at the lack of content, discard it as "meh" and never take a look again once you actually add pictures.
    13. Keptick

      AMC combine old with the new... reason follows

      Encase it in the hallway's wall. If that's not possible just replace a shield block for the computer, it will only remove 450 shields (not that bad).
    14. Keptick

      Weapon discussion thread

      As I said, combat regen is BUGGED at an overly high value (75%) at the moment. It should be much lower. I wouldn't worry about it too much as the devs now know of the issue.
    15. Keptick

      AMC combine old with the new... reason follows

      Then just slave 1/4 of the amcs to the rest. It won't lower your total damage output btw.
    16. Keptick

      Weapon discussion thread

      There is currently an issue with shield recharging way too fast while under fire. I have discussed it with calbiri (and others), it should be fixed in the near future.
    17. Keptick

      Please make this game for xbox 360

      You do realize that your laptop is probably more powerful then your xbox? It will probably melt under the stress.
    18. Keptick

      AMC combine old with the new... reason follows

      No need to move anything, the only block you need to add is a weapon computer. Link half of your already placed amcs to one computer (just seperate them in two groups and then refil the hole, amcs that are connected to different computers won't merge even if they are touching). Then link one of...
    19. Keptick

      Planets, an idea

      This has been already suggested. Reason why it was a big "nope" is, as comr4de stated, due to the lack of immersion. I like seeing my ships in space!