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      StarMade Prebuild 0.0942

      http://star-made.org/node/13067 Steps to reproduce new bug. 1. download ship (100x100x100 dis-integrators around a core) 2. make a 25x25x25 ship or bigger 3. fly the 25x25x25 ship into the larger ship fast enough to clip into it.
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      StarMade Prebuild 0.0942

      I agree you often have to think about what you can get away with in the game, what limits you can push, and what absurd things you can do. By doing that you can break the current game and send the crash information into schema. However don\'t forget that if you want something fixed to make the...
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      StarMade Prebuild 0.0942

      YAY! Thank you so much!
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      Unknown Graphical Bug / Feature?

      open your settings.cfg file and replace T_ENABLE_TEXTURE_BAKER = true to T_ENABLE_TEXTURE_BAKER = false
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      One chunk of my ship not loading - core - Help!

      I\'ve been having chunk issues as well. For some reason if a chunk doesn\'t show up on the client it\'s as if you never built it. So I experiment with parking ships in the missing chunks and putting 25+ cores in them. When you relog it seems to load up different chunks while others are missing...
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      SQLExeption: error in script file line:

      Sir I kindly must remind you that altough that other thread exists, the issue still remains unresolved. Also at the orginal poster, can you post your logs on pastebin, and post the link?
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      StarMade Prebuild 0.09415: Optmized some parts

      parking ship into unloaded area of another ship. http://i.imgur.com/LCHhUnB.png Relogging, and the large ship is still missing chunks, but loaded the area the smaller ship was in Leading to the collision thing teleport both ships away from each other. http://i.imgur.com/mEQ9oAc.png
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      StarMade Prebuild 0.09415: Optmized some parts

      On a server I\'m playing on with this build running, most of a ship will load but there are missing chuncks. You can spawn ship cores in the missing chunks, fly through them, or even shoot through them. When you relog and that portion loads, it will collision test the area and port the stuff...
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      StarMade Prebuild 0.094 (+)

      SET FILES CACHE SIZE 10000 is the default setting for the database The number is kilobytes so 10,000 kilobytes is about 9.77 megabytes. Which can be increased.
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      StarMade Prebuild 0.094 (+)

      http://stackoverflow.com/questions/10293517/hypersql-hsqldb-massive-insert-performance notable performance tuning knobs... SET WRITE_DELAY SET FILES NIO SIZE SET FILES LOG FALSE and for you admins out there tweaking the .script file http://hsqldb.org/doc/2.0/guide/management-chapt.html
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      StarMade Prebuild 0.0941: New segment request method (updated)

      http://pastebin.com/90rbraBC
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      StarMade Prebuild 0.094 (+)

      http://hsqldb.org/doc/guide/dbproperties-chapt.html starmade\\server-database\\index\\.script Enjoy tweaking the database settings XD
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      StarMade Prebuild 0.0941: New segment request method (updated)

      http://star-made.org/node/12889 Steps to make the game unplayable Install this ship, buy, logout, login, fps drops to 1, log spammed with block updates.
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      StarMade Prebuild 0.0941: New segment request method (updated)

      i\'m sure I could break it, or build something to overflow it.
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      Turn Speeds

      Have you ever tried getting a server admin to change anything in the server.cfg? It\'s next to impossible. It\'s great that any body can do it for their own servers, but admins tend to go with what ever Schema makes default.
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      StarMade 0.94: More stability and lots of fixes

      Thank you for putting the ability to change that value in there. TURNING_DIMENSION_SCALE = 1.1 ^ default value for those looking to change it.
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      StarMade 0.94: More stability and lots of fixes

      There is a possible exploit by rotating the ship around the core to get the desired yaw, pitch, and roll. Will test.
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      StarMade 0.94: More stability and lots of fixes

      Turning speed is a bit too slow. For instance a ten to twenty block pole has 0.00009 pitch force, but 100+ yaw and roll... For instance I put a core down and built a 80x80 wall that ended up being able to yaw and roll like crazy but couldn\'t pitch(vertical mouse look) at all. Giant cubes =...
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      Cubatom - Can't break down multiple items at once

      I had this bug too. You have to replace your shop block. If you over fill your personal shop, you will not be able to use the cubatom.
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      Planet/Faction base, Landing huge ships causes extreme lagging issues

      PS customized version of clean-ui by pixelboy, here. http://www.speedyshare.com/9JtH7/image-resource.zip http://www.starmademultiverse.com/files/file/18-cleangui/