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      StarMade Prebuild 0.094398 - Release Candidate #1

      Some dumb complaints. Clients are recieving information about everybody all the time. Which is bad in general, and instead need to have logging information about their own actions and near by sectors. Not every sector that is loaded + those sectors ships, sheilds, and power information. Which...
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      StarMade Prebuild 0.094398 - Release Candidate #1

      http://imgur.com/Z7GXtuF t001.png works in the older build but causes no textures in the new build
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      StarMade Prebuild 0.094398 - Release Candidate #1

      http://imgur.com/LZBHp6W,hU1MsT6
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      StarMade Prebuild 0.094398 - Release Candidate #1

      Texture packs appear to be broken with this build.
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      wrong price on ship error

      Where to download smedit from. http://www.starmademultiverse.com/files/file/34-smeditjar/ How to use it. http://www.youtube.com/watch?v=Wk-CelGwKe8
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      wrong price on ship error

      lesen hear dis gramer tingh sux Anyways building a ship on a server with different prices will cause the blueprint to not be valid on other servers. To fix the problem, get smedit, open the blueprint save it, and reupload it.
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      StarMade Prebuild 0.09435: important fixes (updated 0.09437)

      Bug 1, ship cores can be duped, 2 there is no time between ship core spawning, 3 those two things can be combined to make a huge amount of cores to spam on any server. Steps to reproduce Login to server, spawn a ship core set all lines of symetry and delete core for 9 more cores. This...
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      StarMade Prebuild 0.09435: important fixes (updated 0.09437)

      Time to crash the test server :P
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      StarMade Prebuild 0.09435: important fixes (updated 0.09437)

      You should also implement a segment preloader based on a persons current velocity.(the faster a person is moving the more segments get loaded to allow steadier travel) That way as people travel and move the broadsweep/narrow sweep could do a better job a collision detection, and people with...
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      Docking "Target Not Combatable"

      This is going to sound odd, but some times spamming the docking module with clicks is enough to get an item to dock, that fits in the docking area but refuses to dock. ~ScrollLock::Suspend, Toggle ~$RButton:: While GetKeyState(\"RButton\", \"P\"){ Click right Sleep -1 ...
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      Server ship size limits

      I think these ideas are alright for a short term solution. My personal take on what you guys have said is to break up the classificaiton system into mass for each class. http://starmade.wikia.com/wiki/Ship_Classification Then allow/dissallow those classes up to Titan, and a final option for...
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      collision NEEDS an overhaul

      The funny thing is that crashing ships together, or making a titan class ship and landing on a planet still crashes servers, even after all the updates. Playing with the anti-slowdown knob seems to do nothing, however letting two ships collide with out antislowdown activated seems to keep the...
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      Texture Travesty

      I hope there will be a release, or wip release one day
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      How To reduce lag

      This video here explains culling. http://www.youtube.com/watch?v=5h4QgDBwQhc What culling is supposed to do to make the computer only do the work needed to show you the things you are looking at. Which is great, but when you are constantly changing where you look, it can slow things down.
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      StarMade Prebuild 0.09433

      Large numbers of factions on a server also cause an huge drop in fps from 200+ to 3 fps. All I get in the log is [FACTIONMANAGER] updated news on Client(41) for factionID 11708 [FACTIONMANAGER] put relationship offer RelOffer[a=11771, b=11708, rel=NEUTRAL] on Client(41) [FACTIONMANAGER]...
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      Starmade Skins

      http://imgur.com/YYNoI2x,q0UXubT,dVX8ToW,bRSVTSK,kCprps3,3RQMVuJ,ZzKUMjm,zmpTw4S,Oqsd2BS,x63LhXW,kPYzXkV,JqRXkXn,NwMP1Fj,uncyH09,z9KiX5g,iNAR2GB,nQLkFRQ,wqIjFE8,wJX0sRY,vlIrJQd,R3hfTGC,WSchB36,gcYRKPx,2MHuS0z,ii0sk8y,Awz6L58,c3a34Sc,LaCzxp4,AtU2yoI,eyKFNf5,zvyAjju,f9ndI9a,LdZybwT,bzLKYFH,NUQuHvB...
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      StarMade 0.0943

      the ai keeps throwing a class casting exception...
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      just my opinon on needed things

      I think my way is simpler, and easier to impliment Docking modules have a 1 slot inventory, that simply requires the sum of dimensions docking enhancers. Sum of dimensions, means you\'d need to look at how high your ship is, how long, and how wide and then add all those number together...
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      StarMade Prebuild 0.0942

      To simplify the bug, build a big ship of dis-intigrators, fly another ship into it at high speeds(150 is what this was tested at), and the server crashes.
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      StarMade Prebuild 0.0942

      I\'ve been Cubecubed http://pastebin.com/5mSLDKuC