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    1. FunnyBunny14

      Plex storage labels

      Ehh, this is what the player and the screens are for. The player place a screen, types a few block types, and then the player places the right blocks in the plex storage. Really simple.
    2. FunnyBunny14

      suggestions that would make starmade more popular and interesting.

      Universe is going to be re-invented (quite literally). There most likely is going to be water on planets (you have them in the game, so they most likely will be added), the new rocks that currently only spawn on asteroids will also spawn on planets and much, much more stuff we can only dream of...
    3. FunnyBunny14

      Link more functions to blocks.

      I just said it so people in general would stop talking about how to improve the cubatom crafting system. It's sad to watch them post improvements to a stupid system that isn't fun, and, most importantly, is going to be removed.
    4. FunnyBunny14

      Make all hull blocks able to have lights

      It is released already, there 8 colours of glass come with all the other types (wedges, tetras etc.), but the lights don't.
    5. FunnyBunny14

      Link more functions to blocks.

      Cubatoms are going completely. The Crystal and ore is going to be the only crafting system in the game.
    6. FunnyBunny14

      Make all hull blocks able to have lights

      I think this has been sorted by the new update with the lights (8 new colours of lights+rods).
    7. FunnyBunny14

      The Dock It All block

      They were replaced by the new docking system.
    8. FunnyBunny14

      Suggestions for improvements to the crafting system

      It's just that it already takes a lot of blocks to recreate one crafting tree, and I wanted to make it easier to recreate them, so those ideas of max amount of items isn't one of the things I want to see in the game, but it's just my personal opinion.
    9. FunnyBunny14

      Point to Point Docking

      Nah, you just build rods.
    10. FunnyBunny14

      Suggestions for improvements to the crafting system

      Your #1 is a bit complicated. It isn't really necessary to have those limitations and things you have to take into account. The goal of this thread is to make crafting better, easier in the beginning and more complete later on in the game. I like the idea of enhancers increasing the output per 3...
    11. FunnyBunny14

      Bug found on mine

      Attacks are random. Play for a while near that base, build a station and a few ships, and they will attack you. But this is the suggestion forum, things like this could be posted by game help or general discussion. Bugs have to go here: bugs.star-made.org
    12. FunnyBunny14

      Suggestions for improvements to the crafting system

      They don't look the same: the parsen crystal capsules emit light and you can see a crystal like shard in the capsule. Parstun capsules have a smooth rectangular object in it and don't emit light. Same applies to all the other capsules. I often have to do things in the dark, so I always make...
    13. FunnyBunny14

      FULL crafting tree image/images..

      This. This really bothers me. Ok, not the best start for a neutral post. Let me start again. So you have a capsule refinery which makes capsules, a micro assembler which creates metal mesh from any 12 ore capsules and crystal circuits from any 12 crystal capsules, and then you have: The macro...
    14. FunnyBunny14

      Make cores able to lift off planets again

      That's what stop modules are supposed to be used for, but due to a bug they currently just act like overdrive. To those of you who don't know what stop modules are supposed to do when used defensively: they should cancel out gravity. But can we please get back to the topic of the cores getting...
    15. FunnyBunny14

      Ship Class and Pirate Wave Difficulty

      I don't like the more weapons more pirates idea. Instead it should be more credits and more blocks on your ship attract more piates. More weapons should only mean less smaller pirates and more bigger pirates.
    16. FunnyBunny14

      Articulated engines: How to make thruster vectoring and VTOLs possible

      I think that they are only supposed to turn 360 degrees, but not also up or down like a turret.
    17. FunnyBunny14

      Offer to help with editing text in the tutorial

      Handy! The current tutorial is somewhat lacking and doesn't cover all the basics, like the new crafting system (I still don't know what the enhancers do, i guess I'm going to have to find out by trying).
    18. FunnyBunny14

      Make cores able to lift off planets again

      Collision damage is going to be fixed. @Snk , sorry for being so harsh, but if I get stranded on a planet that doesn't happen to have the right ore/shard types, I won't be able to get off that planet unless someone rescues me. And making the core able to lift off a planet doesn't render...
    19. FunnyBunny14

      Option to designate various parts of the ship as its own

      That would basically make the soft-cap useless. Seperate systems OK, but they will all share the power.
    20. FunnyBunny14

      Make cores able to lift off planets again

      You obviously didn't read what I said. I said that it wouldn't be a good idea to do that when the COLLISION DAMAGE gets implemented. And since you will be COLLIDING with the ground all the time before you get to the edge, well, you know what most likely will happen. I'm not talking about a lot...