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    1. Kilim

      The Thryn [recruiting]

      wowowowowow that is one sexy ship, reminds me a bit of a submarine/spaceship hybrid, keep it up! :)
    2. Kilim

      Constructing ships, it must be less painful

      Yeah I do almost exactly what you do now, that method gets the job done quickest nowadays. Thing is, if I want to produce a new ship, it doesn't have the exact blocks usually what I have in my storages, it makes it so that I need to produce many new ones, along with mining for what the new...
    3. Kilim

      Constructing ships, it must be less painful

      So - I tried to set up a factory complex that would create my 1.2 k mass ship without having to open factories until my brain hurts. What I did was used Megacrafter127 's mod to see how much resources I needed. I mined them. Then I set up a storage, for each type of item needed for the...
    4. Kilim

      The Order of Bogatyrs

      lol any screenshots of what this "terrorist" has done? xD Go get him, hang the rascel's head!
    5. Kilim

      StarMade v0.19538 - New Thruster Mechanics

      Why thrust in all directions needs to be able to be configured independently: Just google spaceship and you'll find loads. 90% of scifi lore out there have with a great magnitude larger back thrusters than forward thrusters - makes no sense to have it so that forwards and back are the...
    6. Kilim

      Criss' Thread

      lol
    7. Kilim

      The Dovan Empire (Recruiting!)

      cool fighter! looks very sleek.
    8. Kilim

      Atlas Armaments - Recruiting

      Do you guys have any ships to show? HOLY SHIT that thing looks deadly
    9. Kilim

      Thrust update is coming!+My observations [Dev Build 0.19525]

      It's at least 3x slower in backwards than front. What I'm trying to say is that it will be good for smaller ships, the ones that keep being bullied because of their tiny size. Since small ships have high turning rate, they can assign the majority of their thrust to the forward axis and just...
    10. Kilim

      Thrust update is coming!+My observations [Dev Build 0.19525]

      Why thrust in all directions needs to be able to be configured independently: Just google spaceship and you'll find loads. 90% of scifi lore out there have with a great magnitude larger back thrusters than forward thrusters - makes no sense to have it so that forwards and back are the...
    11. Kilim

      Thrust update is coming!+My observations [Dev Build 0.19525]

      Also, I think it would be better to be able to make it so that you can set the forward and back independantly, few spaceships have the same sized thrusters on the front as the back...
    12. Kilim

      Game Balance Suggestions

      Suggestion: Make it so that powersupply and shieldsupply cannot affect the mothership it's docked to. Reason: This causes issues because people can both bypass the softcap and the combat regen. The softcap exists the make players not able to build ginormous ships as efficient as smaller ships...
    13. Kilim

      Thrust update is coming!+My observations [Dev Build 0.19525]

      They should make it so that you can only reconfigure thrust in a shipyard, it's not good that you can do it midcombat, because this makes it so that a big battleship is able to do max reverse to easily outmaneuver a fighter.
    14. Kilim

      2 wedges act as full blocks

      True 91 wedges currently 91^2 = 8281 combinations maybe schema could solve it some other way in the future...
    15. Kilim

      2 wedges act as full blocks

      A really needed feature. I hate that diagonal lines that are flush with the hull have to be pixely. You seem like one of those veteran players who think they know everything.
    16. Kilim

      Disable Ion/overdrive effect for lock ons

      Dude missiles are already shit enough with the way damage is neglected by the way they explode, let alone using ion effect, nerfing even more is completely unecessary because they can anyway be half of the time exploded by point defence. .
    17. Kilim

      Stopping Advanced Build Mode spying

      Exactly - would be good for build servers. also f11 should be removed...seems like some dev tool at most
    18. Kilim

      Stopping Advanced Build Mode spying

      I personally think that it would be good to remove advanced build mode completely from ships and only allow it to be used when docked to a shipyard.
    19. Kilim

      Shipyard controlling factories

      Make shipyards control what factories produce instead of us doing it. Reason: gives me less headaches from factory micromanagement.