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    1. NeonSturm

      Dave should have a jetpack

      If you can\'t even see the face of your hero while moving, who needs it? First person is so much better. I hope it will not be another item that clutters inventar (like helmet). But I don\'t want to lose them though. Sometimes they might be good for RP. If you drop your inventar - is it then...
    2. NeonSturm

      Realistic Graphics Feedback

      That means the design should stay the same, but the style should be realistic. If that is the intention... I mainly care about: FPS, less distraction from animations, distinguishability, possibility - and recently also cross-server compatibility for the \"most basic\" features. And noticing...
    3. NeonSturm

      Crigo's Blablabla-shipyard

      Dunno, but: UGSC_CORBULO : Athens Carrier from halo... good ship (was) got deleted by a admin when it was bugged on a attack run .. oh well lol she will never be forgotten :) ? At least nobody could spawn your ship and claim it his own then...
    4. NeonSturm

      SEND ME YOUR BEST FIGHTERS!

      Too big for a fighter?
    5. NeonSturm

      Rules for capture the flag

      The capture the flag game needs (server-side) [LIST] Blocks with enough armor to not take damage from anything with
    6. NeonSturm

      Do you enjoy using enhancers?

      I dislike current docking for a few reaons. Some are: turrets glitching into ship. doesn\'t fit well for trangular hangars and it is hard to guess how many enhancers you need. You have to get close to a dock to dock - which causes lag with big ships. It is too large for 2x2x2 or 2x2x3...
    7. NeonSturm

      How to find lost ship?

      2 15-day necros... :( We really need a command-list ingame. /help doesn\'t work...
    8. NeonSturm

      Where so I allocate more memory?

      A game should only calculate what the user can see. If a user sees an object in state A and then, later, sees a similar - or same - object in state B, he has to think that it is possible, fair and reasonable that A earlier is now B. It doesn\'t matter what happens inbetween, nor does it matter...
    9. NeonSturm

      RP rooms for ships Suggestions Please!

      I don\'t know if this is required for RP, but with the right custom blocks I think it is a good one: A credits room - or hall of fame - for the original authors of a ship design if it is taken from other games, for other peoples help developing the design, etc. Depending on where you use it...
    10. NeonSturm

      Crigo's Blablabla-shipyard

      I like these :) The colors are well done, but a note aside: black won\'t help you if somebody use high res background images with colors similar to Space Engineer\'s default or something exotic :D How can you have so amazing ships and such a
    11. NeonSturm

      The SATURN Building Server [Open Membership]

      I would like to know more about the settings and purpose... How much RP / PvP? Which factions are present, and how are they (Chaotic (just a faction to have one), Organized, Pirate, ...)? I don\'t want to join a tiny little server, wasting my time while searching for the one where people come...
    12. NeonSturm

      RCON Module, Acceleration Modifiers, Shield Adjustments, Advanced Build Mode

      THRUST_SPEED_LIMIT = 1000, PHYSICS_LINEAR_DAMPING = 0.25, PHYSICS_ROTATIONAL_DAMPING = 0.05, TURNING_DIMENSION_SCALE = 1.5, PROJECTILES_VELOCITY_MULTIPLIER = 0.7 From personal config+view: That is not enough, there are multiple threads suggesting additions. Ship Cores have an optional...
    13. NeonSturm

      Inverted Corner Blocks

      I guess this is the best thing I heard about new blocks types. Although it doesn\'t need a completely new block-shape. Just a wedge and a re-textured diagonal face.
    14. NeonSturm

      Info-Beacons, planet coord list for sol systems, sorting for navigation.

      I would like to see: A list of planet-coordinates for Sol-systems. [LIST] Just a list if you are inside 1,1,1 to 14,14,14 of sol systems (ignore outermost 2 sectors for performance reasons) Info Beacons [LIST] you can have one per 4x4x4 sectors (4^3=64 per sol system in the very...
    15. NeonSturm

      VoltGaming | 1 Million Creds | 20 Slots | 300 Speed | English Server

      Maybe offline? I hate the clutter of servers which are less than 95% online. Although I like uncommon settings - 9 seconds per crossed sector is a lot better than with default 50 speed. I hope there will be some sort of search system where you can search for multiple tag/setting values and...
    16. NeonSturm

      1:1 Mass Effect Systems Alliance Cruiser, Systems Alliance Dreadnout

      Nice :) I especially like the hangars and your station\'s main hall. Though, I am not a big fan of big ships. Building everything above 300 is impossible for me and much likely a multi-person project. AI with follow-me-and-kill-enemies+entities-attacked-by-you is (or will be) the best feature :)
    17. NeonSturm

      Broken Ai Needs Serious Work

      They just hug a corner. Place a teddy there :) Are you playing the dev? or pre? It is not a public version!
    18. NeonSturm

      (prebuild) A Man-Shaped Memory of Dreaded Epochs Past

      Zodapop\'s picture suggests, that he screams a lot and want himself to be important. His OP tells a lot of quirky stuff with little facts inbetween. It literally take ages to tell apart facts from other stuff. And you will likely lose yourself in a endless paragraph. Oh fuck, I can\'t even...
    19. NeonSturm

      Fran Viera - Shipyard - Outcast Pirates Fleet -

      Nice. I really want to see more interior pics :) Though some pictures are a bit dark... How did you setup your power? It is uncommon to have more shields than power regeneration. http://www.starmadewiki.com/wiki/SD_HCT_xm3.4_Power_Block 3-5 Power strips along 150m should make more...
    20. NeonSturm

      The Rant of Big Ship VS Little Ship

      Some folks, mostly the ones that bring up the RPG/levels/Starwars examples, vouch for a more design-focused balance. Others favors the opposite, where the game takes advantage of a pilot\'s knowledge and practice enough to overcome a superior ship on the enemy\'s side. I believe that favoring...