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    1. NeonSturm

      The Rant of Big Ship VS Little Ship

      If this would ever to come live (which I support) I\'d nerdrage and quit because small turrets are a joke to kill, and they never hit a moving target, which is why we\'re forced to make monster turrets on PvP servers. Now if turrets channeled ship\'s shields - you have my vote. My ideas...
    2. NeonSturm

      Rioporith Station [WIP]

      and interesting use of functional blocks as decorations That gave me an idea... Is it possible to make a second power/shield/thrust/pstore/etc block with different graphics on 3 sides around same corner and another around the opposite corner? - or a wedge of them with the diagonal side being...
    3. NeonSturm

      Immersive Blocks ~ A starmade Block Modification

      Also USE only works on your own servers? Give us moar screenshots!!! We need moar of them! :)
    4. NeonSturm

      Immersive Blocks ~ A starmade Block Modification

      Do they only block shots if charged with shield power? If they don\'t have a high armor/hp (which would look stupid - damaged forcefields!!!) and are like plants, I could just make open plex-doors Or more a pass-able water, as 2-3 shield blocks are enough to block hand-guns.
    5. NeonSturm

      Shipyard

      although I think the size should be exponentially increased by block added, instead of the way docking ports work now *Joking* If the shipyard is bigger than your ship, do you need a shipyard-yard? :) It should let you only use planets or stations as shipyards. I am sure it won\'t lag as...
    6. NeonSturm

      Texturing and Modding

      One system which would solve the issue would be: One cubatom costs 1, one 2, one 4, one 8, one 16... Each item\'s cost would be rounded to the closest power of 2 + or - another power of 2 and can be created by these two cubatoms. And a factory system where you choose the input items and...
    7. NeonSturm

      Power Generator Designs

      I managed to get almost a million from 7x7x121. What is so special about this?: Even if you make a double-pyramid (piramid center to top and pyramid center to bottom) where you get the most space with least hull segments, and have 1 power cross, 4 thruster strips, you can hardly use all the...
    8. NeonSturm

      Blocks in hotbar spontaneously converted.

      It happens when you place/remove one block and then switch to another quickly. Mostly during lags. Once I wanted to place a 1x9x1 row with 3* mirrow mode, and it was placed at the position where my mouse was after I moved my mouse (away from where I clicked). There must be a similar thread...
    9. NeonSturm

      Ballistic Cannons

      Like one-directional planet-gravity, just pulling a single object? :)
    10. NeonSturm

      Red vs blue mode

      An good economy/factory system. If you don\'t allow blueprints (some servers don\'t do that for sure) nobody should be able to get a recipie like 2 Lava to 1 extra hardened hull (I got it on sunworld once). I would just make it imbalanced - if not for ships but for turrets.
    11. NeonSturm

      Gamemode ideas

      red vs blue mode https://star-made.org/content/red-vs-blue-mode http://star-made.org/content/red-vs-blue-mode http+S doesn\'t give me style-sheets.
    12. NeonSturm

      Rotary Motor Blocks

      Even Space_Engineers have it a bit offset. This is not the only game. It would be good to implement this together with turret Pitch/Yaw rotors.
    13. NeonSturm

      Pistons? Or something similar...

      This is worth reading. Don\'t forget about this.
    14. NeonSturm

      Lifepod/Lifeboat

      Maybe it could eject you not only and throw you away, but the docking/main-ship-side part have some sort of FTL-sling-shot for a half sector to get you out of danger. The bigger this ship, the bigger your escape pods are allowed to be (and the more are allowed + the more you have the smaller a...
    15. NeonSturm

      Ballistic Cannons

      Anti-matter has the advantage of carring almost all damage potential in a from that is easy to get to a high velocity (low mass, a lot more energy than uran-fission or hydrogen-fusion) How many force+recoil do you need? How fast projectiles need to be to get the same destructive power as...
    16. NeonSturm

      Subsystems Targeting

      Or some space behind.
    17. NeonSturm

      Super Templar's Crazy and Abstract Ideas

      you have to build main core + docking + core + power + cannon + docking + core + power + cannon + docking + core + power + cannon + docking + core + power + cannon + docking + core + power + cannon + docking + core + power + cannon + docking + core + power + cannon + docking + core + power +...
    18. NeonSturm

      Subsystems Targeting

      Lastly, if someone were to spam unused computers in order to mask their active computers, Maybe you are able to cripple the weapon systems to cut their range and beat your enemy with superior range too. You don\'t need to attack the computer. But with over 3k range on 10^3 AMC blocks, I guess...
    19. NeonSturm

      txtures and nod Kupu's

      You can edit/add: dev-version> ./data/textures/block//002.png current-version> ./data/textures/block/002.png ./data/image-resource/shield_tex.png for build mode mirrow-layers and shield. ./data/image-ressource/... for how the ingame menu looks (just view the default pngs and guess what they...
    20. NeonSturm

      Cash Prize Contest for 500m ship.

      although I have never made a ship that size and don\'t know if I get it finished. Can we choose our own texture pack? I really like Walzou\'s Are we allowed to use something like thrusters as floor or - embed in wedges - as a wall? I often use Power tanks as light source in the ceiling or...